mirror of
https://github.com/hawkeye-stan/msfs-popout-panel-manager.git
synced 2024-11-23 06:10:11 +00:00
202 lines
8.4 KiB
C#
202 lines
8.4 KiB
C#
using MSFSPopoutPanelManager.DomainModel.Profile;
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using MSFSPopoutPanelManager.DomainModel.Setting;
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MSFSPopoutPanelManager.WindowsAgent
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{
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public class TouchEventManager
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{
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private static IntPtr _hHook = IntPtr.Zero;
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private static PInvoke.WindowsHookExProc callbackDelegate = HookCallBack;
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private static bool _isTouchDown = false;
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private static bool _isDragged = false;
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private static int _refocusedTaskIndex = 0;
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private const int PANEL_MENUBAR_HEIGHT = 31;
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private const uint TOUCH_FLAG = 0xFF515700;
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private const uint WM_MOUSEMOVE = 0x0200;
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private const uint WM_LBUTTONDOWN = 0x0201;
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private const uint WM_LBUTTONUP = 0x0202;
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private const uint WM_RBUTTONDOWN = 0x0204;
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private const uint WM_RBUTTONUP = 0x0205;
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private const uint MOUSEEVENTF_LEFTDOWN = 0x0002;
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private const uint MOUSEEVENTF_LEFTUP = 0x0004;
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private const uint MOUSEEVENTF_MOVE = 0x0001;
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public static UserProfile ActiveProfile { private get; set; }
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public static ApplicationSetting ApplicationSetting { private get; set; }
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public static void Hook()
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{
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Debug.WriteLine("Executing touch event manager mouse hook...");
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Process curProcess = Process.GetCurrentProcess();
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ProcessModule curModule = curProcess.MainModule;
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var hookWindowPtr = PInvoke.GetModuleHandle(Process.GetCurrentProcess().MainModule.ModuleName);
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_hHook = PInvoke.SetWindowsHookEx(HookType.WH_MOUSE_LL, callbackDelegate, hookWindowPtr, 0);
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}
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public static void UnHook()
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{
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if (_hHook != IntPtr.Zero)
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{
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Debug.WriteLine("Executing touch event manager mouse unhook...");
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PInvoke.UnhookWindowsHookEx(_hHook);
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_hHook = IntPtr.Zero;
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}
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}
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public static bool IsHooked { get { return _hHook != IntPtr.Zero; } }
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private static int HookCallBack(int code, IntPtr wParam, IntPtr lParam)
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{
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if (code != 0)
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return PInvoke.CallNextHookEx(_hHook, code, wParam, lParam);
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var info = (MSLLHOOKSTRUCT)Marshal.PtrToStructure(lParam, typeof(MSLLHOOKSTRUCT));
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var extraInfo = (uint)info.dwExtraInfo;
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var isTouched = (extraInfo & TOUCH_FLAG) == TOUCH_FLAG;
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// Mouse Click
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if (!isTouched)
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{
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switch ((uint)wParam)
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{
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case WM_LBUTTONDOWN:
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case WM_LBUTTONUP:
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if (_isTouchDown)
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return 1;
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break;
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}
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return PInvoke.CallNextHookEx(_hHook, code, wParam, lParam);
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}
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// If touch point is within pop out panel boundaries and have touch enabled
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var panelConfig = ActiveProfile.PanelConfigs.FirstOrDefault(p => p.TouchEnabled &&
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(info.pt.X > p.Left
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&& info.pt.X < p.Left + p.Width
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&& info.pt.Y > p.Top + (p.HideTitlebar ? 5 : PANEL_MENUBAR_HEIGHT)
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&& info.pt.Y < p.Top + p.Height));
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if (panelConfig == null)
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return PInvoke.CallNextHookEx(_hHook, code, wParam, lParam);
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switch ((uint)wParam)
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{
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case WM_RBUTTONDOWN:
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case WM_RBUTTONUP:
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return 1;
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case WM_LBUTTONDOWN:
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if (!_isTouchDown)
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{
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_refocusedTaskIndex++;
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if (panelConfig.PanelType == PanelType.RefocusDisplay)
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return 1;
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_isTouchDown = true;
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if (_isDragged)
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return 1;
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Task.Run(() =>
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{
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PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, info.pt.X, info.pt.Y, 0, 0); // focus window
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Thread.Sleep(ApplicationSetting.TouchSetting.TouchDownUpDelay + 25);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, info.pt.X, info.pt.Y, 0, 0);
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Thread.Sleep(ApplicationSetting.TouchSetting.TouchDownUpDelay + 50);
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_isTouchDown = false;
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});
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}
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return 1;
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case WM_LBUTTONUP:
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if (panelConfig.PanelType == PanelType.RefocusDisplay)
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{
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Task.Run(() =>
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{
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_isTouchDown = false;
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_isDragged = false;
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// Refocus game window
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if (ApplicationSetting.RefocusSetting.RefocusGameWindow.IsEnabled && panelConfig.AutoGameRefocus)
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{
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var currentRefocusIndex = _refocusedTaskIndex;
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Thread.Sleep(Convert.ToInt32(ApplicationSetting.RefocusSetting.RefocusGameWindow.Delay * 1000));
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if (currentRefocusIndex == _refocusedTaskIndex)
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{
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var rect = WindowActionManager.GetWindowRectangle(WindowProcessManager.SimulatorProcess.Handle);
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InputEmulationManager.LeftClick(rect.X + rect.Width / 2, rect.Y + rect.Height / 2);
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}
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}
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});
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}
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else
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{
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Task.Run(() =>
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{
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while (_isTouchDown) { }
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if (_isDragged)
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{
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if (ApplicationSetting.TouchSetting.TouchDownUpDelay > 0)
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Thread.Sleep(ApplicationSetting.TouchSetting.TouchDownUpDelay);
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PInvoke.SetCursorPos(info.pt.X, info.pt.Y);
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if (ApplicationSetting.TouchSetting.TouchDownUpDelay > 0)
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Thread.Sleep(ApplicationSetting.TouchSetting.TouchDownUpDelay);
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InputEmulationManager.LeftClickFast(info.pt.X, info.pt.Y);
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_isDragged = false;
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}
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else
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{
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if (ApplicationSetting.TouchSetting.TouchDownUpDelay > 0)
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Thread.Sleep(ApplicationSetting.TouchSetting.TouchDownUpDelay);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, info.pt.X, info.pt.Y, 0, 0);
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}
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_isTouchDown = false;
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// Refocus game window
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if (ApplicationSetting.RefocusSetting.RefocusGameWindow.IsEnabled && panelConfig.AutoGameRefocus)
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{
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var currentRefocusIndex = _refocusedTaskIndex;
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Thread.Sleep(Convert.ToInt32(ApplicationSetting.RefocusSetting.RefocusGameWindow.Delay * 1000));
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if (currentRefocusIndex == _refocusedTaskIndex)
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{
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var rect = WindowActionManager.GetWindowRectangle(WindowProcessManager.SimulatorProcess.Handle);
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PInvoke.SetCursorPos(rect.X + rect.Width / 2, rect.Y + rect.Height / 2);
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}
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}
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});
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}
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return 1;
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case WM_MOUSEMOVE:
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if (_isTouchDown)
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{
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_isDragged = true;
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return 1;
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}
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break;
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}
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return PInvoke.CallNextHookEx(_hHook, code, wParam, lParam);
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}
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}
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}
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