mirror of
https://github.com/hawkeye-stan/msfs-popout-panel-manager.git
synced 2024-11-22 13:50:14 +00:00
55 lines
2.6 KiB
C#
55 lines
2.6 KiB
C#
using MSFSPopoutPanelManager.ArduinoAgent;
|
|
|
|
namespace MSFSPopoutPanelManager.SimConnectAgent.TouchPanel
|
|
{
|
|
public class ActionLogicArduino
|
|
{
|
|
private const string NO_ACTION = "NO_ACTION";
|
|
|
|
public static CommandAction GetSimConnectCommand(SimConnectEncoderAction encoderAction, InputName inputName, InputAction inputAction)
|
|
{
|
|
switch (inputName)
|
|
{
|
|
case InputName.EncoderLower:
|
|
switch (inputAction)
|
|
{
|
|
case InputAction.CW:
|
|
return new CommandAction(encoderAction.EncoderLowerCW, encoderAction.ActionType);
|
|
case InputAction.CCW:
|
|
return new CommandAction(encoderAction.EncoderLowerCCW, encoderAction.ActionType);
|
|
case InputAction.SW:
|
|
return new CommandAction(encoderAction.EncoderLowerSwitch, encoderAction.ActionType);
|
|
}
|
|
break;
|
|
case InputName.EncoderUpper:
|
|
switch (inputAction)
|
|
{
|
|
case InputAction.CW:
|
|
return new CommandAction(encoderAction.EncoderUpperCW, encoderAction.ActionType);
|
|
case InputAction.CCW:
|
|
return new CommandAction(encoderAction.EncoderUpperCCW, encoderAction.ActionType);
|
|
case InputAction.SW:
|
|
return new CommandAction(encoderAction.EncoderUpperSwitch, encoderAction.ActionType);
|
|
}
|
|
break;
|
|
case InputName.Joystick:
|
|
switch (inputAction)
|
|
{
|
|
case InputAction.UP:
|
|
return new CommandAction(encoderAction.Joystick1Up, encoderAction.ActionType);
|
|
case InputAction.DOWN:
|
|
return new CommandAction(encoderAction.Joystick1Down, encoderAction.ActionType);
|
|
case InputAction.LEFT:
|
|
return new CommandAction(encoderAction.Joystick1Left, encoderAction.ActionType);
|
|
case InputAction.RIGHT:
|
|
return new CommandAction(encoderAction.Joystick1Right, encoderAction.ActionType);
|
|
case InputAction.SW:
|
|
return new CommandAction(encoderAction.Joystick1Switch, encoderAction.ActionType);
|
|
}
|
|
break;
|
|
}
|
|
|
|
return new CommandAction(NO_ACTION, SimConnectActionType.EncoderAction);
|
|
}
|
|
}
|
|
}
|