mirror of
https://github.com/hawkeye-stan/msfs-popout-panel-manager.git
synced 2024-11-22 13:50:14 +00:00
152 lines
No EOL
5.8 KiB
C#
152 lines
No EOL
5.8 KiB
C#
using System;
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using System.Diagnostics;
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using System.Drawing;
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using System.Threading;
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using WindowsInput.Events;
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namespace MSFSPopoutPanelManager.Provider
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{
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public class InputEmulationManager
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{
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const uint MOUSEEVENTF_ABSOLUTE = 0x8000;
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const uint MOUSEEVENTF_MOVE = 0x0001;
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const uint MOUSEEVENTF_LEFTDOWN = 0x02;
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const uint MOUSEEVENTF_LEFTUP = 0x04;
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const uint KEYEVENTF_EXTENDEDKEY = 0x01;
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const uint KEYEVENTF_KEYDOWN = 0x0;
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const uint KEYEVENTF_KEYUP = 0x2;
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const uint VK_RMENU = 0xA5;
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const uint VK_LMENU = 0xA4;
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const uint VK_LCONTROL = 0xA2;
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const uint VK_SPACE = 0x20;
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const uint KEY_0 = 0x30;
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public static void LeftClick(int x, int y)
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{
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PInvoke.SetCursorPos(x, y);
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Thread.Sleep(300);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0);
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Thread.Sleep(200);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0);
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}
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public static void PopOutPanel(int x, int y)
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{
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LeftClick(x, y);
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Thread.Sleep(300);
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PInvoke.SetCursorPos(x, y);
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Thread.Sleep(300);
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PInvoke.keybd_event(Convert.ToByte(VK_RMENU), 0, KEYEVENTF_EXTENDEDKEY, 0);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0);
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Thread.Sleep(200);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_RMENU), 0, KEYEVENTF_KEYUP, 0);
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}
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public static void CenterView(IntPtr hwnd, int x, int y)
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{
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PInvoke.SetForegroundWindow(hwnd);
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LeftClick(x, y);
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// First center view using Ctrl-Space
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PInvoke.keybd_event(Convert.ToByte(VK_LCONTROL), 0, KEYEVENTF_KEYDOWN, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_SPACE), 0, KEYEVENTF_KEYDOWN, 0);
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Thread.Sleep(200);
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PInvoke.keybd_event(Convert.ToByte(VK_SPACE), 0, KEYEVENTF_KEYUP, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_LCONTROL), 0, KEYEVENTF_KEYUP, 0);
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Thread.Sleep(200);
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}
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public static void SaveCustomView(IntPtr hwnd, string keybinding)
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{
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uint customViewKey = (uint) (Convert.ToInt32(keybinding) + KEY_0);
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PInvoke.SetForegroundWindow(hwnd);
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Thread.Sleep(500);
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PInvoke.SetFocus(hwnd);
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Thread.Sleep(300);
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// Set view using Ctrl-Alt-0
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PInvoke.keybd_event(Convert.ToByte(VK_LCONTROL), 0, KEYEVENTF_KEYDOWN, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYDOWN, 0);
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PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYDOWN, 0);
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Thread.Sleep(200);
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PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYUP, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYUP, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_LCONTROL), 0, KEYEVENTF_KEYUP, 0);
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}
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public static void LoadCustomView(IntPtr hwnd, string keybinding)
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{
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uint customViewKey = (uint)(Convert.ToInt32(keybinding) + KEY_0);
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PInvoke.SetForegroundWindow(hwnd);
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Thread.Sleep(500);
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PInvoke.SetFocus(hwnd);
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Thread.Sleep(300);
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// First center view using Ctrl-Space
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PInvoke.keybd_event(Convert.ToByte(VK_LCONTROL), 0, KEYEVENTF_KEYDOWN, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_SPACE), 0, KEYEVENTF_KEYDOWN, 0);
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Thread.Sleep(200);
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PInvoke.keybd_event(Convert.ToByte(VK_SPACE), 0, KEYEVENTF_KEYUP, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_LCONTROL), 0, KEYEVENTF_KEYUP, 0);
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Thread.Sleep(200);
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// Then load view using Alt-0
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PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYDOWN, 0);
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PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYDOWN, 0);
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Thread.Sleep(200);
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PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYUP, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYUP, 0);
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}
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public static void LeftClickReadyToFly()
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{
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var simualatorProcess = DiagnosticManager.GetSimulatorProcess();
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if (simualatorProcess != null)
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{
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var hwnd = simualatorProcess.Handle;
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PInvoke.SetForegroundWindow(hwnd);
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Thread.Sleep(500);
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Rectangle rectangle;
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PInvoke.GetWindowRect(hwnd, out rectangle);
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Rectangle clientRectangle;
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PInvoke.GetClientRect(hwnd, out clientRectangle);
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// For windows mode
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// The "Ready to Fly" button is at about 93% width, 91.3% height at the lower right corner of game window
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var x = Convert.ToInt32(rectangle.X + (clientRectangle.Width + 8) * 0.93); // with 8 pixel adjustment
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var y = Convert.ToInt32(rectangle.Y + (clientRectangle.Height + 39) * 0.915); // with 39 pixel adjustment
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LeftClick(x, y); // set focus to game app
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Thread.Sleep(250);
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LeftClick(x, y);
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Thread.Sleep(250);
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Debug.WriteLine($"Windows Mode 'Ready to Fly' button coordinate: {x}, {y}");
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// For full screen mode
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x = Convert.ToInt32(rectangle.X + (clientRectangle.Width) * 0.93);
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y = Convert.ToInt32(rectangle.Y + (clientRectangle.Height) * 0.915);
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LeftClick(x, y); // set focus to game app
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Thread.Sleep(250);
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LeftClick(x, y);
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Thread.Sleep(250);
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Debug.WriteLine($"Full Screen Mode 'Ready to Fly' button coordinate: {x} , {y}");
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}
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}
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}
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} |