mirror of
https://github.com/hawkeye-stan/msfs-popout-panel-manager.git
synced 2024-11-24 06:40:09 +00:00
43caff1ca9
commit 2bbda3c4e4969fdf05566908fde01f1c9e4e23f7 Author: Stanley <hawkeyesk@outlook.com> Date: Mon Sep 5 23:54:39 2022 -0400 Added in-game panel support commit ec29b0ec2612b10e45ab9a73c10b88a98fcf6eaf Author: Stanley <hawkeyesk@outlook.com> Date: Sun Sep 4 21:21:37 2022 -0400 Added in-game panel support commit 97edc184f349e1fde74a15a643fb90fb9bd90395 Author: Stanley <hawkeyesk@outlook.com> Date: Thu Sep 1 18:08:44 2022 -0400 Update touch panel commit da48ca0a272290466952c5c1bd1ca035d56f930c Author: Stanley <hawkeyesk@outlook.com> Date: Mon Aug 29 22:19:38 2022 -0400 Added pop out panel temporary display commit 701346193804f93616b0e6e2222d9d55223f516f Author: Stanley <hawkeyesk@outlook.com> Date: Wed Aug 24 10:33:59 2022 -0400 Added auto resize window display mode commit 98cbcd949f1555b44db22267ce5c54858bef47cd Author: Stanley <hawkeyesk@outlook.com> Date: Wed Aug 24 09:39:38 2022 -0400 Added auto resize window display mode
262 lines
9.3 KiB
C#
262 lines
9.3 KiB
C#
using MSFSPopoutPanelManager.Shared;
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using MSFSPopoutPanelManager.UserDataAgent;
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Runtime.InteropServices;
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namespace MSFSPopoutPanelManager.WindowsAgent
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{
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public class WindowActionManager
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{
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public static event EventHandler<bool> OnPopOutManagerAlwaysOnTopChanged;
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public static void ApplyHidePanelTitleBar(IntPtr hwnd, bool hideTitleBar)
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{
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var currentStyle = (uint)PInvoke.GetWindowLong(hwnd, PInvokeConstant.GWL_STYLE);
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if (hideTitleBar)
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currentStyle &= ~(PInvokeConstant.WS_CAPTION | PInvokeConstant.WS_SIZEBOX);
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else
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currentStyle |= (PInvokeConstant.WS_CAPTION | PInvokeConstant.WS_SIZEBOX);
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PInvoke.SetWindowLong(hwnd, PInvokeConstant.GWL_STYLE, currentStyle);
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}
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public static void ApplyAlwaysOnTop(IntPtr hwnd, PanelType panelType, bool alwaysOnTop, Rectangle panelRectangle)
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{
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if (panelType == PanelType.PopOutManager)
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{
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OnPopOutManagerAlwaysOnTopChanged?.Invoke(null, alwaysOnTop);
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}
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else
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{
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if (alwaysOnTop)
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PInvoke.SetWindowPos(hwnd, new IntPtr(PInvokeConstant.HWND_TOPMOST), panelRectangle.Left, panelRectangle.Top, panelRectangle.Width, panelRectangle.Height, PInvokeConstant.SWP_ALWAYS_ON_TOP);
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else
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PInvoke.SetWindowPos(hwnd, new IntPtr(PInvokeConstant.HWND_NOTOPMOST), panelRectangle.Left, panelRectangle.Top, panelRectangle.Width, panelRectangle.Height, 0);
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}
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}
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public static void ApplyAlwaysOnTop(IntPtr hwnd, PanelType panelType, bool alwaysOnTop)
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{
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Rectangle rect;
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PInvoke.GetWindowRect(hwnd, out rect);
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Rectangle clientRectangle;
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PInvoke.GetClientRect(hwnd, out clientRectangle);
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ApplyAlwaysOnTop(hwnd, panelType, alwaysOnTop, new Rectangle(rect.X, rect.Y, clientRectangle.Width, clientRectangle.Height));
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}
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public static void CloseWindow(IntPtr hwnd)
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{
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PInvoke.SendMessage(hwnd, PInvokeConstant.WM_CLOSE, IntPtr.Zero, IntPtr.Zero);
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}
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public static void MoveWindow(IntPtr hwnd, int x, int y)
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{
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Rectangle rectangle;
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PInvoke.GetClientRect(hwnd, out rectangle);
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PInvoke.MoveWindow(hwnd, x, y, rectangle.Width, rectangle.Height, true);
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}
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public static void MoveWindow(IntPtr hwnd, int x, int y, int width, int height)
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{
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PInvoke.MoveWindow(hwnd, x, y, width, height, true);
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}
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public static void MoveWindowWithMsfsBugOverrirde(IntPtr hwnd, int x, int y, int width, int height)
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{
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int originalX = x;
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PInvoke.MoveWindow(hwnd, x, y, width, height, true);
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// Fixed MSFS bug, create workaround where on 2nd or later instance of width adjustment, the panel shift to the left by itself
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// Wait for system to catch up on panel coordinate that were just applied
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System.Threading.Thread.Sleep(200);
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Rectangle rectangle;
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PInvoke.GetWindowRect(hwnd, out rectangle);
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if (rectangle.Left != originalX)
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PInvoke.MoveWindow(hwnd, originalX, y, width, height, false);
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}
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public static void MinimizeWindow(IntPtr hwnd)
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{
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PInvoke.ShowWindow(hwnd, PInvokeConstant.SW_MINIMIZE);
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}
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public static void BringWindowToForeground(IntPtr hwnd)
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{
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PInvoke.ShowWindowAsync(new HandleRef(null, hwnd), PInvokeConstant.SW_RESTORE);
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PInvoke.SetForegroundWindow(hwnd);
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}
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public static IntPtr FindWindowByCaption(string caption)
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{
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return PInvoke.FindWindowByCaption(IntPtr.Zero, caption);
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}
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public static string GetWindowCaption(IntPtr hwnd)
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{
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return PInvoke.GetWindowText(hwnd);
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}
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public static Rectangle GetClientRect(IntPtr hwnd)
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{
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Rectangle rectangle;
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PInvoke.GetClientRect(hwnd, out rectangle);
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return rectangle;
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}
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public static Rectangle GetWindowRect(IntPtr hwnd)
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{
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Rectangle rectangle;
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PInvoke.GetWindowRect(hwnd, out rectangle);
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return rectangle;
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}
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public static bool IsWindow(IntPtr hwnd)
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{
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return PInvoke.IsWindow(hwnd);
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}
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public static int GetWindowsCountByPanelType(List<PanelType> panelTypes)
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{
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var count = 0;
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PInvoke.EnumWindows((IntPtr hwnd, int lParam) =>
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{
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var panelType = GetWindowPanelType(hwnd);
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if (panelTypes.Contains(panelType))
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count++;
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return true;
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}, 0);
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return count;
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}
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public static List<IntPtr> GetWindowsByPanelType(List<PanelType> panelTypes)
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{
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List<IntPtr> windowHandles = new List<IntPtr>();
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PInvoke.EnumWindows((IntPtr hwnd, int lParam) =>
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{
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var panelType = GetWindowPanelType(hwnd);
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if (panelTypes.Contains(panelType))
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windowHandles.Add(hwnd);
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return true;
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}, 0);
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return windowHandles;
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}
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public static PanelType GetWindowPanelType(IntPtr hwnd)
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{
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var className = PInvoke.GetClassName(hwnd);
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var caption = PInvoke.GetWindowText(hwnd);
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if (className == "AceApp") // MSFS windows designation
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{
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if (String.IsNullOrEmpty(caption) || caption.IndexOf("(Custom)") > -1) // Pop Out window
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return PanelType.CustomPopout;
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else if (caption.IndexOf("Microsoft Flight Simulator") > -1) // MSFS main game window
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return PanelType.FlightSimMainWindow;
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else if (caption.IndexOf("WINDOW") > -1) // MSFS multi-monitor window
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return PanelType.MultiMonitorWindow;
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else
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return PanelType.BuiltInPopout; // MSFS built-in window such as ATC, VFRMap
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}
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else if (className.IndexOf("HwndWrapper[MSFSPopoutPanelManager") > -1)
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{
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if (caption.IndexOf("(Touch Panel)") > -1)
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return PanelType.MSFSTouchPanel;
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else
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return PanelType.PopOutManager;
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}
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return PanelType.Unknown;
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}
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public static void CloseAllPopOuts()
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{
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PInvoke.EnumWindows((IntPtr hwnd, int lParam) =>
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{
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var panelType = GetWindowPanelType(hwnd);
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if (panelType == PanelType.CustomPopout || panelType == PanelType.MSFSTouchPanel)
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CloseWindow(hwnd);
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return true;
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}, 0);
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}
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public static MsfsGameWindowConfig GetMsfsGameWindowLocation()
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{
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var msfsGameWindowHandle = GetMsfsGameWindowHandle();
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var isWindowedMode = IsMsfsGameInWindowedMode(msfsGameWindowHandle);
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if (isWindowedMode)
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{
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var windowRect = GetWindowRect(msfsGameWindowHandle);
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var clientRect = GetClientRect(msfsGameWindowHandle);
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return new MsfsGameWindowConfig(windowRect.Left, windowRect.Top, clientRect.Width + 16, clientRect.Height + 39);
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}
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return new MsfsGameWindowConfig(0, 0, 0, 0);
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}
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public static void SetMsfsGameWindowLocation(MsfsGameWindowConfig msfsGameWindowConfig)
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{
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var msfsGameWindowHandle = GetMsfsGameWindowHandle();
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var isWindowedMode = IsMsfsGameInWindowedMode(msfsGameWindowHandle);
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if (isWindowedMode && msfsGameWindowConfig.IsValid)
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PInvoke.MoveWindow(msfsGameWindowHandle, msfsGameWindowConfig.Left, msfsGameWindowConfig.Top, msfsGameWindowConfig.Width, msfsGameWindowConfig.Height, true);
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}
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public static bool IsMsfsGameInWindowedMode(IntPtr msfsGameWindowHandle)
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{
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if (msfsGameWindowHandle != IntPtr.Zero)
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{
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var currentStyle = (uint)PInvoke.GetWindowLong(msfsGameWindowHandle, PInvokeConstant.GWL_STYLE);
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return (currentStyle & PInvokeConstant.WS_CAPTION) != 0;
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}
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return false;
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}
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public static IntPtr GetMsfsGameWindowHandle()
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{
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IntPtr msfsGameWindowHandle = IntPtr.Zero;
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// Get game window handle
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PInvoke.EnumWindows(new PInvoke.CallBack((IntPtr hwnd, int lParam) =>
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{
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var className = PInvoke.GetClassName(hwnd);
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if (className == "AceApp") // MSFS windows designation
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{
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var caption = WindowsAgent.PInvoke.GetWindowText(hwnd);
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if (caption.IndexOf("Microsoft Flight Simulator") > -1) // MSFS main game window
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{
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msfsGameWindowHandle = hwnd;
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}
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}
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return true;
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}), 0);
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return msfsGameWindowHandle;
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}
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}
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}
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