mirror of
https://github.com/hawkeye-stan/msfs-popout-panel-manager.git
synced 2024-11-22 05:40:11 +00:00
43caff1ca9
commit 2bbda3c4e4969fdf05566908fde01f1c9e4e23f7 Author: Stanley <hawkeyesk@outlook.com> Date: Mon Sep 5 23:54:39 2022 -0400 Added in-game panel support commit ec29b0ec2612b10e45ab9a73c10b88a98fcf6eaf Author: Stanley <hawkeyesk@outlook.com> Date: Sun Sep 4 21:21:37 2022 -0400 Added in-game panel support commit 97edc184f349e1fde74a15a643fb90fb9bd90395 Author: Stanley <hawkeyesk@outlook.com> Date: Thu Sep 1 18:08:44 2022 -0400 Update touch panel commit da48ca0a272290466952c5c1bd1ca035d56f930c Author: Stanley <hawkeyesk@outlook.com> Date: Mon Aug 29 22:19:38 2022 -0400 Added pop out panel temporary display commit 701346193804f93616b0e6e2222d9d55223f516f Author: Stanley <hawkeyesk@outlook.com> Date: Wed Aug 24 10:33:59 2022 -0400 Added auto resize window display mode commit 98cbcd949f1555b44db22267ce5c54858bef47cd Author: Stanley <hawkeyesk@outlook.com> Date: Wed Aug 24 09:39:38 2022 -0400 Added auto resize window display mode
210 lines
No EOL
7.9 KiB
C#
210 lines
No EOL
7.9 KiB
C#
using System;
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using System.Drawing;
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using System.Threading;
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using WindowsInput;
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namespace MSFSPopoutPanelManager.WindowsAgent
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{
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public class InputEmulationManager
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{
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const uint MOUSEEVENTF_LEFTDOWN = 0x02;
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const uint MOUSEEVENTF_LEFTUP = 0x04;
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const uint KEYEVENTF_EXTENDEDKEY = 0x01;
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const uint KEYEVENTF_KEYDOWN = 0x0;
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const uint KEYEVENTF_KEYUP = 0x2;
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const uint VK_RMENU = 0xA5;
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const uint VK_LMENU = 0xA4;
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const uint VK_LCONTROL = 0xA2;
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const uint VK_RCONTROL = 0xA3;
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const uint VK_SPACE = 0x20;
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const uint VK_ENT = 0x0D;
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const uint KEY_0 = 0x30;
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private static InputSimulator InputSimulator = new InputSimulator();
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public static void LeftClickGameWindow()
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{
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var simualatorProcess = WindowProcessManager.GetSimulatorProcess();
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if (simualatorProcess == null)
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return;
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Rectangle rectangle;
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PInvoke.GetWindowRect(simualatorProcess.Handle, out rectangle);
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Rectangle clientRectangle;
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PInvoke.GetClientRect(simualatorProcess.Handle, out clientRectangle);
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var x = Convert.ToInt32(rectangle.X + (clientRectangle.Width) * 0.5);
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var y = Convert.ToInt32(rectangle.Y + (clientRectangle.Height) * 0.5);
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LeftClick(x, y);
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}
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public static void LeftClick(int x, int y)
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{
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PInvoke.SetCursorPos(x, y); // Need to do this twice to overcome MSFS bug for separating pop out panels
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PInvoke.SetCursorPos(x, y);
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Thread.Sleep(300);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0);
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Thread.Sleep(200);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0);
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PInvoke.SetCursorPos(x + 5, y);
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}
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public static void LeftClickFast(int x, int y)
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{
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PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0);
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Thread.Sleep(50);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0);
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}
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public static void LeftClickMouseDown(int x, int y)
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{
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PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0);
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}
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public static void LeftClickMouseUp(int x, int y)
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{
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InputSimulator.Mouse.LeftButtonUp();
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}
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public static void PopOutPanel(int x, int y, bool useSecondaryKeys)
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{
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LeftClick(x, y);
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Thread.Sleep(300);
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PInvoke.SetCursorPos(x, y);
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PInvoke.SetCursorPos(x, y);
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Thread.Sleep(300);
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if (useSecondaryKeys)
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{
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InputSimulator.Keyboard.KeyDown(WindowsInput.Native.VirtualKeyCode.LCONTROL);
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InputSimulator.Keyboard.KeyDown(WindowsInput.Native.VirtualKeyCode.RCONTROL);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0);
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Thread.Sleep(200);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0);
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InputSimulator.Keyboard.KeyUp(WindowsInput.Native.VirtualKeyCode.RCONTROL);
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InputSimulator.Keyboard.KeyUp(WindowsInput.Native.VirtualKeyCode.LCONTROL);
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}
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else
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{
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PInvoke.keybd_event(Convert.ToByte(VK_RMENU), 0, KEYEVENTF_EXTENDEDKEY, 0);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0);
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Thread.Sleep(200);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_RMENU), 0, KEYEVENTF_KEYUP, 0);
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}
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}
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public static void CenterView()
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{
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var simualatorProcess = WindowProcessManager.GetSimulatorProcess();
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if (simualatorProcess == null)
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return;
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CenterView(simualatorProcess);
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}
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public static void CenterView(WindowProcess simualatorProcess)
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{
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Rectangle rectangle;
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PInvoke.GetWindowRect(simualatorProcess.Handle, out rectangle);
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Rectangle clientRectangle;
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PInvoke.GetClientRect(simualatorProcess.Handle, out clientRectangle);
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var x = Convert.ToInt32(rectangle.X + (clientRectangle.Width) * 0.5);
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var y = Convert.ToInt32(rectangle.Y + (clientRectangle.Height) * 0.5);
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PInvoke.SetForegroundWindow(simualatorProcess.Handle);
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LeftClick(x, y);
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// First center view using Ctrl-Space
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PInvoke.keybd_event(Convert.ToByte(VK_RCONTROL), 0, KEYEVENTF_KEYDOWN, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_SPACE), 0, KEYEVENTF_KEYDOWN, 0);
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Thread.Sleep(200);
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PInvoke.keybd_event(Convert.ToByte(VK_SPACE), 0, KEYEVENTF_KEYUP, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_RCONTROL), 0, KEYEVENTF_KEYUP, 0);
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Thread.Sleep(200);
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}
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public static void SaveCustomView(string keybinding)
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{
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var simualatorProcess = WindowProcessManager.GetSimulatorProcess();
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if (simualatorProcess == null)
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return;
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var hwnd = simualatorProcess.Handle;
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uint customViewKey = (uint)(Convert.ToInt32(keybinding) + KEY_0);
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PInvoke.SetForegroundWindow(hwnd);
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Thread.Sleep(500);
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PInvoke.SetFocus(hwnd);
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Thread.Sleep(300);
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// Set view using Ctrl-Alt-0
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PInvoke.keybd_event(Convert.ToByte(VK_LCONTROL), 0, KEYEVENTF_KEYDOWN, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYDOWN, 0);
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PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYDOWN, 0);
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Thread.Sleep(200);
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PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYUP, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYUP, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_LCONTROL), 0, KEYEVENTF_KEYUP, 0);
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}
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public static void LoadCustomView(string keybinding)
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{
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var simualatorProcess = WindowProcessManager.GetSimulatorProcess();
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if (simualatorProcess == null)
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return;
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// First center view to make sure recalling custom camera works on the first press
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InputEmulationManager.CenterView();
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Thread.Sleep(500);
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uint customViewKey = (uint)(Convert.ToInt32(keybinding) + KEY_0);
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// Then load view using Alt-0
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PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYDOWN, 0);
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PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYDOWN, 0);
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Thread.Sleep(200);
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PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYUP, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYUP, 0);
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Thread.Sleep(500);
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}
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public static void ToggleFullScreenPanel(IntPtr hwnd)
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{
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PInvoke.SetForegroundWindow(hwnd);
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Thread.Sleep(500);
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PInvoke.SetFocus(hwnd);
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Thread.Sleep(300);
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PInvoke.keybd_event(Convert.ToByte(VK_RMENU), 0, KEYEVENTF_KEYDOWN, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_ENT), 0, KEYEVENTF_KEYDOWN, 0);
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Thread.Sleep(200);
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PInvoke.keybd_event(Convert.ToByte(VK_ENT), 0, KEYEVENTF_KEYUP, 0);
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PInvoke.keybd_event(Convert.ToByte(VK_RMENU), 0, KEYEVENTF_KEYUP, 0);
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}
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public static void RefocusGameWindow()
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{
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var simualatorProcess = WindowProcessManager.GetSimulatorProcess();
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if (simualatorProcess == null)
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return;
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var rectangle = WindowActionManager.GetWindowRect(simualatorProcess.Handle);
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var clientRectangle = WindowActionManager.GetClientRect(simualatorProcess.Handle);
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PInvoke.SetCursorPos(rectangle.X + clientRectangle.Width / 2, rectangle.Y + clientRectangle.Height / 2);
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}
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}
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} |