mirror of
https://github.com/hawkeye-stan/msfs-popout-panel-manager.git
synced 2024-11-25 15:20:10 +00:00
143 lines
5 KiB
C#
143 lines
5 KiB
C#
using MSFSPopoutPanelManager.DomainModel.Profile;
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using MSFSPopoutPanelManager.Orchestration;
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using MSFSPopoutPanelManager.Shared;
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using MSFSPopoutPanelManager.WindowsAgent;
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Windows;
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using System.Windows.Documents;
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using System.Windows.Media;
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using Colors = System.Windows.Media.Colors;
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namespace MSFSPopoutPanelManager.MainApp.ViewModel
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{
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public class MessageWindowViewModel : BaseViewModel
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{
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private const int WINDOW_WIDTH_POPOUT_MESSAGE = 400;
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private const int WINDOW_HEIGHT_POPOUT_MESSAGE = 225;
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private const int WINDOW_WIDTH_REGULAR_MESSAGE = 300;
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private const int WINDOW_HEIGHT_REGULAR_MESSAGE = 75;
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private bool _isVisible;
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public IntPtr Handle { get; set; }
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public event EventHandler<List<Run>> OnMessageUpdated;
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public bool IsVisible
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{
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get => _isVisible;
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set
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{
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if (!AppSettingData.ApplicationSetting.PopOutSetting.EnablePopOutMessages)
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return;
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_isVisible = value;
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if (value)
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{
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CenterDialogToGameWindow();
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}
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}
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}
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public int WindowWidth { get; set; }
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public int WindowHeight { get; set; }
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public MessageWindowViewModel(SharedStorage sharedStorage, PanelSourceOrchestrator panelSourceOrchestrator, PanelPopOutOrchestrator panelPopOutOrchestrator) : base(sharedStorage)
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{
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IsVisible = false;
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panelPopOutOrchestrator.OnPopOutStarted += (_, _) =>
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{
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IsVisible = true;
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WindowWidth = WINDOW_WIDTH_POPOUT_MESSAGE;
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WindowHeight = WINDOW_HEIGHT_POPOUT_MESSAGE;
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};
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panelPopOutOrchestrator.OnPopOutCompleted += (_, _) =>
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{
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Thread.Sleep(1000);
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IsVisible = false;
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WindowWidth = WINDOW_WIDTH_POPOUT_MESSAGE;
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WindowHeight = WINDOW_HEIGHT_POPOUT_MESSAGE;
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};
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panelSourceOrchestrator.OnStatusMessageStarted += (_, _) =>
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{
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IsVisible = true;
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WindowWidth = WINDOW_WIDTH_REGULAR_MESSAGE;
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WindowHeight = WINDOW_HEIGHT_REGULAR_MESSAGE;
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};
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panelSourceOrchestrator.OnStatusMessageEnded += (_, _) =>
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{
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IsVisible = false;
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WindowWidth = WINDOW_WIDTH_REGULAR_MESSAGE;
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WindowHeight = WINDOW_HEIGHT_REGULAR_MESSAGE;
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};
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StatusMessageWriter.OnStatusMessage += (_, e) =>
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{
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Application.Current.Dispatcher.Invoke(() =>
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{
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if (AppSettingData.ApplicationSetting.PopOutSetting.EnablePopOutMessages)
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{
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WindowActionManager.ApplyAlwaysOnTop(Handle, PanelType.StatusMessageWindow, true);
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OnMessageUpdated?.Invoke(this, FormatStatusMessages(e));
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CenterDialogToGameWindow();
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}
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});
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};
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}
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private void CenterDialogToGameWindow()
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{
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if (WindowProcessManager.SimulatorProcess == null)
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return;
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var simulatorRectangle = WindowActionManager.GetWindowRectangle(WindowProcessManager.SimulatorProcess.Handle);
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var left = simulatorRectangle.Left + simulatorRectangle.Width / 2 - WindowWidth / 2;
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var top = simulatorRectangle.Top + simulatorRectangle.Height / 2 - WindowHeight / 2;
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WindowActionManager.MoveWindow(Handle, left, top, WindowWidth, WindowHeight);
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WindowActionManager.ApplyAlwaysOnTop(Handle, PanelType.StatusMessageWindow, true);
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}
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private List<Run> FormatStatusMessages(List<StatusMessage> messages)
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{
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var runs = new List<Run>
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{
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Capacity = 0
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};
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foreach (var statusMessage in messages)
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{
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var run = new Run
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{
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Text = statusMessage.Message
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};
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switch (statusMessage.StatusMessageType)
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{
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case StatusMessageType.Success:
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run.Foreground = new SolidColorBrush(Colors.LimeGreen);
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break;
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case StatusMessageType.Failure:
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run.Foreground = new SolidColorBrush(Colors.IndianRed);
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break;
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case StatusMessageType.Executing:
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run.Foreground = new SolidColorBrush(Colors.NavajoWhite);
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break;
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case StatusMessageType.Info:
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break;
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}
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runs.Add(run);
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if (statusMessage.NewLine)
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runs.Add(new Run { Text = Environment.NewLine });
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}
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return runs;
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}
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}
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}
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