using MSFSPopoutPanelManager.DomainModel.Profile; using System; using System.Diagnostics; using System.Drawing; using System.Threading; using WindowsInput; namespace MSFSPopoutPanelManager.WindowsAgent { public class InputEmulationManager { const uint MOUSEEVENTF_LEFTDOWN = 0x02; const uint MOUSEEVENTF_LEFTUP = 0x04; const uint MOUSEEVENTF_RIGHTDOWN = 0x08; const uint MOUSEEVENTF_RIGHTUP = 0x10; const uint KEYEVENTF_EXTENDEDKEY = 0x01; const uint KEYEVENTF_KEYDOWN = 0x0; const uint KEYEVENTF_KEYUP = 0x2; const uint VK_RMENU = 0xA5; const uint VK_LMENU = 0xA4; const uint VK_LCONTROL = 0xA2; const uint VK_RCONTROL = 0xA3; const uint VK_SPACE = 0x20; const uint VK_ENT = 0x0D; const uint KEY_0 = 0x30; private static InputSimulator InputSimulator = new InputSimulator(); public static void LeftClick(int x, int y) { PInvoke.SetCursorPos(x, y); Thread.Sleep(300); PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0); Thread.Sleep(200); PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0); Thread.Sleep(200); } public static void LeftClickFast(int x, int y) { PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0); Thread.Sleep(50); PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0); } public static void PopOutPanel(int x, int y, bool useSecondaryKeys) { Debug.WriteLine($"Pop out panel at: {x}/{y} ..."); PInvoke.SetForegroundWindow(WindowProcessManager.SimulatorProcess.Handle); MoveAppWindowFromLeftClickPoint(x, y); LeftClick(x, y); if (useSecondaryKeys) { InputSimulator.Keyboard.KeyDown(WindowsInput.Native.VirtualKeyCode.LCONTROL); InputSimulator.Keyboard.KeyDown(WindowsInput.Native.VirtualKeyCode.RCONTROL); PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0); Thread.Sleep(200); PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0); InputSimulator.Keyboard.KeyUp(WindowsInput.Native.VirtualKeyCode.RCONTROL); InputSimulator.Keyboard.KeyUp(WindowsInput.Native.VirtualKeyCode.LCONTROL); Thread.Sleep(100); InputSimulator.Keyboard.KeyUp(WindowsInput.Native.VirtualKeyCode.RCONTROL); // resend to make sure Ctrl key is up InputSimulator.Keyboard.KeyUp(WindowsInput.Native.VirtualKeyCode.LCONTROL); } else { InputSimulator.Keyboard.KeyDown(WindowsInput.Native.VirtualKeyCode.RMENU); PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0); Thread.Sleep(200); PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0); InputSimulator.Keyboard.KeyUp(WindowsInput.Native.VirtualKeyCode.RMENU); Thread.Sleep(100); InputSimulator.Keyboard.KeyUp(WindowsInput.Native.VirtualKeyCode.RMENU); // resend to make sure Alt key is up } } public static void CenterView() { Debug.WriteLine("Centering view......"); var hwnd = WindowProcessManager.SimulatorProcess.Handle; PInvoke.SetForegroundWindow(hwnd); Thread.Sleep(200); // First center view using Ctrl-Space PInvoke.keybd_event(Convert.ToByte(VK_RCONTROL), 0, KEYEVENTF_KEYDOWN, 0); PInvoke.keybd_event(Convert.ToByte(VK_SPACE), 0, KEYEVENTF_KEYDOWN, 0); Thread.Sleep(200); PInvoke.keybd_event(Convert.ToByte(VK_SPACE), 0, KEYEVENTF_KEYUP, 0); PInvoke.keybd_event(Convert.ToByte(VK_RCONTROL), 0, KEYEVENTF_KEYUP, 0); Thread.Sleep(200); } public static void SaveCustomView(string keybinding) { Debug.WriteLine("Saving custom view..."); var hwnd = WindowProcessManager.SimulatorProcess.Handle; uint customViewKey = (uint)(Convert.ToInt32(keybinding) + KEY_0); PInvoke.SetForegroundWindow(hwnd); Thread.Sleep(200); // Set view using Ctrl-Alt-0 PInvoke.keybd_event(Convert.ToByte(VK_LCONTROL), 0, KEYEVENTF_KEYDOWN, 0); PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYDOWN, 0); PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYDOWN, 0); Thread.Sleep(200); PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYUP, 0); PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYUP, 0); PInvoke.keybd_event(Convert.ToByte(VK_LCONTROL), 0, KEYEVENTF_KEYUP, 0); Thread.Sleep(200); } public static void LoadCustomView(string keybinding) { Debug.WriteLine("Loading custom view..."); // First center view to make sure recalling custom camera works on the first press CenterView(); uint customViewKey = (uint)(Convert.ToInt32(keybinding) + KEY_0); // Then load view using Alt-0 PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYDOWN, 0); PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYDOWN, 0); Thread.Sleep(200); PInvoke.keybd_event(Convert.ToByte(customViewKey), 0, KEYEVENTF_KEYUP, 0); PInvoke.keybd_event(Convert.ToByte(VK_LMENU), 0, KEYEVENTF_KEYUP, 0); Thread.Sleep(200); } public static void ToggleFullScreenPanel(IntPtr hwnd) { PInvoke.SetForegroundWindow(hwnd); Thread.Sleep(200); PInvoke.keybd_event(Convert.ToByte(VK_RMENU), 0, KEYEVENTF_KEYDOWN, 0); PInvoke.keybd_event(Convert.ToByte(VK_ENT), 0, KEYEVENTF_KEYDOWN, 0); Thread.Sleep(200); PInvoke.keybd_event(Convert.ToByte(VK_ENT), 0, KEYEVENTF_KEYUP, 0); PInvoke.keybd_event(Convert.ToByte(VK_RMENU), 0, KEYEVENTF_KEYUP, 0); Thread.Sleep(200); } public static void RefocusGameWindow(PanelType panelType) { var rect = WindowActionManager.GetWindowRectangle(WindowProcessManager.SimulatorProcess.Handle); PInvoke.SetCursorPos(rect.X + rect.Width / 2, rect.Y + rect.Height / 2); } private static (int?, int?) GetGameWindowLeftClickPoint(int x, int y) { var applicationRectangle = WindowActionManager.GetWindowRectangle(WindowProcessManager.GetApplicationProcess().Handle); var applicationRightEdge = applicationRectangle.X + applicationRectangle.Width; var applicationBottomEdge = applicationRectangle.Y + applicationRectangle.Height; var gameRectangle = WindowActionManager.GetWindowRectangle(WindowProcessManager.SimulatorProcess.Handle); int offset = 10; if (!IsPointWithinRectangle(x, y, applicationRectangle)) return (x, y); // Try lower right corner (higher than bottom edge) if (IsPointWithinRectangle(applicationRightEdge + offset, applicationBottomEdge - offset, gameRectangle)) return (applicationRightEdge + offset, applicationBottomEdge - offset); // Try upper right corner (lower than title bar) if (IsPointWithinRectangle(applicationRightEdge + offset, applicationRectangle.Top + offset, gameRectangle)) return (applicationRightEdge + offset, applicationRectangle.Top + offset); // Try lower left corner (higher than bottom edge) if (IsPointWithinRectangle(applicationRectangle.X - offset, applicationBottomEdge - offset, gameRectangle)) return (applicationRectangle.X - offset, applicationBottomEdge - offset); // Try upper left corner (lower than title bar) if (IsPointWithinRectangle(applicationRectangle.X - offset, applicationRectangle.Top + offset, gameRectangle)) return (applicationRectangle.X - offset, applicationRectangle.Top + offset); // Application window totally overlapping click point return (null, null); } private static void MoveAppWindowFromLeftClickPoint(int x, int y) { var appHandle = WindowProcessManager.GetApplicationProcess().Handle; var applicationRectangle = WindowActionManager.GetWindowRectangle(appHandle); if (IsPointWithinRectangle(x, y, applicationRectangle)) { var top = y - applicationRectangle.Height - 50; WindowActionManager.MoveWindow(appHandle, applicationRectangle.X, top, applicationRectangle.Width, applicationRectangle.Height); } } private static bool IsPointWithinRectangle(int x, int y, Rectangle rect) { var rightEdge = rect.X + rect.Width; var bottomEdge = rect.Y + rect.Height; return x >= rect.X && x <= rightEdge && y >= rect.Y && y <= bottomEdge; } #region Deprecated public static void RightClickGameWindow() { if (WindowProcessManager.SimulatorProcess == null) return; var gameRectangle = WindowActionManager.GetWindowRectangle(WindowProcessManager.SimulatorProcess.Handle); var gameCenterPointX = gameRectangle.X + gameRectangle.Width / 2; var gameCenterPointY = gameRectangle.Y + gameRectangle.Height / 2; var (x, y) = GetGameWindowLeftClickPoint(gameCenterPointX, gameCenterPointY); PInvoke.SetForegroundWindow(WindowProcessManager.SimulatorProcess.Handle); if (x == null || y == null) { int offset = 10; var applicationRectangle = WindowActionManager.GetWindowRectangle(WindowProcessManager.GetApplicationProcess().Handle); // Move app to outside game window WindowActionManager.MoveWindow(WindowProcessManager.GetApplicationProcess().Handle, gameRectangle.X + gameRectangle.Width + offset, gameRectangle.Top + gameRectangle.Height + offset, applicationRectangle.Width, applicationRectangle.Height); (x, y) = GetGameWindowLeftClickPoint(gameCenterPointX, gameCenterPointY); RightClick((int)x, (int)y); WindowActionManager.MoveWindow(WindowProcessManager.GetApplicationProcess().Handle, applicationRectangle); } else { RightClick((int)x, (int)y); } } public static void RightClick(int x, int y) { PInvoke.SetCursorPos(x, y); Thread.Sleep(300); PInvoke.mouse_event(MOUSEEVENTF_RIGHTDOWN, x, y, 0, 0); Thread.Sleep(200); PInvoke.mouse_event(MOUSEEVENTF_RIGHTUP, x, y, 0, 0); PInvoke.SetCursorPos(x + 5, y); } #endregion } }