using MSFSPopoutPanelManager.Shared; using Newtonsoft.Json; using System; using System.Collections.ObjectModel; namespace MSFSPopoutPanelManager.UserDataAgent { public class Profile : ObservableObject { public Profile() { BindingAircrafts = new ObservableCollection(); PanelConfigs = new ObservableCollection(); PanelSourceCoordinates = new ObservableCollection(); TouchPanelBindings = new ObservableCollection(); IsLocked = false; PowerOnRequiredForColdStart = false; IncludeInGamePanels = false; MsfsGameWindowConfig = new MsfsGameWindowConfig(); // Legacy data BindingAircraftLiveries = new ObservableCollection(); } public int ProfileId { get; set; } public string ProfileName { get; set; } [JsonConverter(typeof(SingleValueArrayConvertor))] public ObservableCollection BindingAircrafts { get; set; } public ObservableCollection PanelSourceCoordinates { get; set; } public ObservableCollection PanelConfigs { get; set; } public ObservableCollection TouchPanelBindings { get; set; } // Legacy data [JsonConverter(typeof(SingleValueArrayConvertor))] public ObservableCollection BindingAircraftLiveries { get; set; } public bool IsLocked { get; set; } public bool PowerOnRequiredForColdStart { get; set; } public bool IncludeInGamePanels { get; set; } public MsfsGameWindowConfig MsfsGameWindowConfig { get; set; } [JsonIgnore] public bool IsActive { get; set; } [JsonIgnore] public bool HasBindingAircrafts { get { if (BindingAircrafts == null) return false; return BindingAircrafts.Count > 0; } } public void Reset() { PanelSourceCoordinates.Clear(); PanelConfigs.Clear(); IsLocked = false; } } public class PanelSourceCoordinate : ObservableObject { public int PanelIndex { get; set; } public int X { get; set; } public int Y { get; set; } [JsonIgnore] public IntPtr PanelHandle { get; set; } } public class PanelConfig : ObservableObject { public int PanelIndex { get; set; } public string PanelName { get; set; } public PanelType PanelType { get; set; } public int Top { get; set; } public int Left { get; set; } public int Width { get; set; } public int Height { get; set; } public bool AlwaysOnTop { get; set; } public bool HideTitlebar { get; set; } public bool FullScreen { get; set; } public bool TouchEnabled { get; set; } public bool DisableGameRefocus { get; set; } [JsonIgnore] public bool IsFound { get { return PanelHandle != IntPtr.Zero; } } [JsonIgnore] public bool IsCustomPopOut { get { return PanelType == PanelType.CustomPopout; } } [JsonIgnore] public bool IsBuiltInPopOut { get { return PanelType == PanelType.BuiltInPopout; } } [JsonIgnore] public IntPtr PanelHandle { get; set; } [JsonIgnore] public bool IsLockable { get { switch (PanelType) { case PanelType.CustomPopout: case PanelType.BuiltInPopout: case PanelType.MSFSTouchPanel: return true; default: return false; } } } [JsonIgnore] public bool HasTouchableEvent { get { switch (PanelType) { case PanelType.CustomPopout: case PanelType.BuiltInPopout: return true; default: return false; } } } [JsonIgnore] public int FullScreenTop { get; set; } [JsonIgnore] public int FullScreenLeft { get; set; } [JsonIgnore] public int FullScreenWidth { get; set; } [JsonIgnore] public int FullScreenHeight { get; set; } } public class TouchPanelBinding : ObservableObject { public string PlaneId { get; set; } public string PanelId { get; set; } } public class MsfsGameWindowConfig : ObservableObject { public MsfsGameWindowConfig() { Top = 0; Left = 0; Width = 0; Height = 0; } public MsfsGameWindowConfig(int left, int top, int width, int height) { Top = top; Left = left; Width = width; Height = height; } public int Top { get; set; } public int Left { get; set; } public int Width { get; set; } public int Height { get; set; } [JsonIgnore] public bool IsValid { get { return Width != 0 && Height != 0; } } } }