using MSFSPopoutPanelManager.Shared; using System; using System.Collections.Generic; using System.Drawing; using System.Runtime.InteropServices; namespace MSFSPopoutPanelManager.WindowsAgent { public class WindowActionManager { public static event EventHandler OnPopOutManagerAlwaysOnTopChanged; public static void ApplyHidePanelTitleBar(IntPtr hwnd, bool hideTitleBar) { var currentStyle = PInvoke.GetWindowLong(hwnd, PInvokeConstant.GWL_STYLE).ToInt64(); if (hideTitleBar) PInvoke.SetWindowLong(hwnd, PInvokeConstant.GWL_STYLE, (uint)(currentStyle & ~(PInvokeConstant.WS_CAPTION | PInvokeConstant.WS_SIZEBOX))); else PInvoke.SetWindowLong(hwnd, PInvokeConstant.GWL_STYLE, (uint)(currentStyle | (PInvokeConstant.WS_CAPTION | PInvokeConstant.WS_SIZEBOX))); } public static void ApplyAlwaysOnTop(IntPtr hwnd, PanelType panelType, bool alwaysOnTop, Rectangle panelRectangle) { // Override weird size adjustment for Touch Panel WPF window int newWidth = panelType == PanelType.MSFSTouchPanel ? panelRectangle.Width - 16 : panelRectangle.Width; int newHeight = panelType == PanelType.MSFSTouchPanel ? panelRectangle.Height - 39 : panelRectangle.Height; if (panelType == PanelType.PopOutManager) { OnPopOutManagerAlwaysOnTopChanged?.Invoke(null, alwaysOnTop); } else { if (alwaysOnTop) PInvoke.SetWindowPos(hwnd, new IntPtr(PInvokeConstant.HWND_TOPMOST), panelRectangle.Left, panelRectangle.Top, newWidth, newHeight, PInvokeConstant.SWP_ALWAYS_ON_TOP); else PInvoke.SetWindowPos(hwnd, new IntPtr(PInvokeConstant.HWND_NOTOPMOST), panelRectangle.Left, panelRectangle.Top, newWidth, newHeight, 0); } } public static void ApplyAlwaysOnTop(IntPtr hwnd, PanelType panelType, bool alwaysOnTop) { Rectangle rect; PInvoke.GetWindowRect(hwnd, out rect); Rectangle clientRectangle; PInvoke.GetClientRect(hwnd, out clientRectangle); ApplyAlwaysOnTop(hwnd, panelType, alwaysOnTop, new Rectangle(rect.X, rect.Y, clientRectangle.Width, clientRectangle.Height)); } public static void CloseWindow(IntPtr hwnd) { PInvoke.SendMessage(hwnd, PInvokeConstant.WM_CLOSE, IntPtr.Zero, IntPtr.Zero); } public static void MoveWindow(IntPtr hwnd, int x, int y) { Rectangle rectangle; PInvoke.GetClientRect(hwnd, out rectangle); PInvoke.MoveWindow(hwnd, x, y, rectangle.Width, rectangle.Height, true); } public static void MoveWindow(IntPtr hwnd, PanelType panelType, int x, int y, int width, int height) { // Override weird size adjustment for Touch Panel WPF window int newWidth = panelType == PanelType.MSFSTouchPanel ? width - 16 : width; int newHeight = panelType == PanelType.MSFSTouchPanel ? height - 39 : height; PInvoke.MoveWindow(hwnd, x, y, newWidth, newHeight, true); } public static void MoveWindowWithMsfsBugOverrirde(IntPtr hwnd, PanelType panelType, int x, int y, int width, int height) { int originalX = x; // Override weird size adjustment for Touch Panel WPF window int newWidth = panelType == PanelType.MSFSTouchPanel ? width - 16 : width; int newHeight = panelType == PanelType.MSFSTouchPanel ? height - 39 : height; PInvoke.MoveWindow(hwnd, x, y, newWidth, newHeight, true); // Fixed MSFS bug, create workaround where on 2nd or later instance of width adjustment, the panel shift to the left by itself // Wait for system to catch up on panel coordinate that were just applied System.Threading.Thread.Sleep(200); Rectangle rectangle; PInvoke.GetWindowRect(hwnd, out rectangle); if (rectangle.Left != originalX) PInvoke.MoveWindow(hwnd, originalX, y, newWidth, newHeight, false); } public static void MinimizeWindow(IntPtr hwnd) { PInvoke.ShowWindow(hwnd, PInvokeConstant.SW_MINIMIZE); } public static void BringWindowToForeground(IntPtr hwnd) { PInvoke.ShowWindowAsync(new HandleRef(null, hwnd), PInvokeConstant.SW_RESTORE); PInvoke.SetForegroundWindow(hwnd); } public static IntPtr FindWindowByCaption(string caption) { return PInvoke.FindWindowByCaption(IntPtr.Zero, caption); } public static Rectangle GetClientRect(IntPtr hwnd) { Rectangle rectangle; PInvoke.GetClientRect(hwnd, out rectangle); return rectangle; } public static Rectangle GetWindowRect(IntPtr hwnd) { Rectangle rectangle; PInvoke.GetWindowRect(hwnd, out rectangle); return rectangle; } public static bool IsWindow(IntPtr hwnd) { return PInvoke.IsWindow(hwnd); } public static int GetWindowsCountByPanelType(List panelTypes) { var count = 0; PInvoke.EnumWindows((IntPtr hwnd, int lParam) => { var panelType = GetWindowPanelType(hwnd); if (panelTypes.Contains(panelType)) count++; return true; }, 0); return count; } public static PanelType GetWindowPanelType(IntPtr hwnd) { var className = PInvoke.GetClassName(hwnd); var caption = PInvoke.GetWindowText(hwnd); if (className == "AceApp") // MSFS windows designation { if (String.IsNullOrEmpty(caption) || caption.IndexOf("(Custom)") > -1) // Pop Out window return PanelType.CustomPopout; else if (caption.IndexOf("Microsoft Flight Simulator") > -1) // MSFS main game window return PanelType.FlightSimMainWindow; else if (caption.IndexOf("WINDOW") > -1) // MSFS multi-monitor window return PanelType.MultiMonitorWindow; else return PanelType.BuiltInPopout; // MSFS built-in window such as ATC, VFRMap } else if (className.IndexOf("HwndWrapper[MSFSPopoutPanelManager") > -1) { if (caption.IndexOf("(Touch Panel)") > -1) return PanelType.MSFSTouchPanel; else return PanelType.PopOutManager; } return PanelType.Unknown; } public static void CloseAllPopOuts() { PInvoke.EnumWindows((IntPtr hwnd, int lParam) => { var panelType = GetWindowPanelType(hwnd); if (panelType == PanelType.CustomPopout || panelType == PanelType.MSFSTouchPanel) WindowActionManager.CloseWindow(hwnd); return true; }, 0); } } }