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https://github.com/hawkeye-stan/msfs-popout-panel-manager.git
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Version 2.0.1
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parent
b842428d27
commit
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4 changed files with 12 additions and 20 deletions
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@ -5,7 +5,7 @@
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<TargetFramework>net5.0-windows</TargetFramework>
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<UseWindowsForms>true</UseWindowsForms>
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<Platforms>x64</Platforms>
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<Version>2.0</Version>
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<Version>2.0.1</Version>
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<AssemblyName>MSFSPopoutPanelManager</AssemblyName>
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<RootNamespace>MSFSPopoutPanelManager</RootNamespace>
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<ApplicationIcon>WindowManager.ico</ApplicationIcon>
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@ -28,7 +28,7 @@ namespace MSFSPopoutPanelManager
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var processZero = GetProcessZero();
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// Move process zero childs back into simulator process
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MoveChildWindowsIntoSimulatorPrcess(simulatorProcess, processZero);
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MoveChildWindowsIntoSimulatorProcess(simulatorProcess, processZero);
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if (simulatorProcess.ChildWindows.Count > 0)
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{
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@ -49,7 +49,7 @@ namespace MSFSPopoutPanelManager
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// Now all newly pop out windows are in process zero, move them into flight simulator process
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processZero = GetProcessZero();
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MoveChildWindowsIntoSimulatorPrcess(simulatorProcess, processZero);
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MoveChildWindowsIntoSimulatorProcess(simulatorProcess, processZero);
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// Analyze the content of the pop out panels
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AnalyzePopoutWindows(simulatorProcess, profileId);
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@ -136,7 +136,7 @@ namespace MSFSPopoutPanelManager
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return String.IsNullOrEmpty(title.ToString()) ? null : title.ToString();
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}
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private void MoveChildWindowsIntoSimulatorPrcess(WindowProcess simulatorProcess, WindowProcess processZero)
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private void MoveChildWindowsIntoSimulatorProcess(WindowProcess simulatorProcess, WindowProcess processZero)
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{
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// The popout windows such as PFD and MFD attached itself to main window for Process ID zero instead of the MSFS process.
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// Moving these windows back into MSFS main window
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@ -238,14 +238,13 @@ namespace MSFSPopoutPanelManager
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var rect = new Rect();
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PInvoke.GetClientRect(windowHandle, out rect);
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switch (rect.Right)
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switch (rect.Bottom)
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{
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case 1920:
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case 1080:
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return FlightSimResolution.HD;
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case 2560:
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case 3440:
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case 1440:
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return FlightSimResolution.QHD;
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case 3840:
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case 2160:
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return FlightSimResolution.UHD;
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default:
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return FlightSimResolution.QHD;
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@ -327,9 +326,9 @@ namespace MSFSPopoutPanelManager
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var point = new Point { X = x, Y = y };
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Cursor.Position = new Point(point.X, point.Y);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, x, y, 0, 0);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTDOWN, point.X, point.Y, 0, 0);
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Thread.Sleep(200);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, x, y, 0, 0);
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PInvoke.mouse_event(MOUSEEVENTF_LEFTUP, point.X, point.Y, 0, 0);
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}
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private void AnalyzePopoutWindows(WindowProcess simulatorProcess, int profileId)
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@ -42,17 +42,8 @@ namespace MSFSPopoutPanelManager
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const uint KEYEVENTF_KEYUP = 0x2;
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const uint VK_RMENU = 0xA5; // Right Alternate key
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//const int WM_LBUTTONDOWN = 0x201;
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//const int WM_LBUTTONUP = 0x202;
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foreach (var coor in screenCoordinates)
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{
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//PInvoke.keybd_event(Convert.ToByte(VK_RMENU), 0, KEYEVENTF_EXTENDEDKEY, 0);
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//PInvoke.SendMessage(simulatorHandle, WM_LBUTTONDOWN, 1, CreateLParam(coor.X, coor.Y));
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//Thread.Sleep(200);
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//PInvoke.SendMessage(simulatorHandle, WM_LBUTTONUP, 0, CreateLParam(coor.X, coor.Y));
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//PInvoke.keybd_event(Convert.ToByte(VK_RMENU), 0, KEYEVENTF_KEYUP, 0);
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// Move the cursor to the flight simulator screen then move the cursor into position
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PInvoke.SetCursorPos(0, 0);
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PInvoke.SetCursorPos(coor.X, coor.Y);
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@ -1,5 +1,7 @@
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# Version History
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<hr/>
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## Vesion 2.0.1.0
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* Change how screen resolution is detected. Used vertical instead of horizontal resolution to account for ultra wide monitors.
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## Version 2.0.0.0
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* Used new image recognition instead of OCR technology to determine pop outs.
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