2023-07-12 22:41:31 +00:00
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using MSFSPopoutPanelManager.DomainModel.Profile;
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using MSFSPopoutPanelManager.Orchestration;
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using MSFSPopoutPanelManager.Shared;
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using MSFSPopoutPanelManager.WindowsAgent;
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Windows;
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using System.Windows.Documents;
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namespace MSFSPopoutPanelManager.MainApp.ViewModel
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{
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public class MessageWindowViewModel : BaseViewModel
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{
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private const int WINDOW_WIDTH = 400;
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private const int WINDOW_HEIGHT = 225;
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private bool _isVisible;
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public IntPtr Handle { get; set; }
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public event EventHandler<List<Run>> OnMessageUpdated;
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public bool IsVisible
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{
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get { return _isVisible; }
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set
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{
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2023-07-20 01:49:50 +00:00
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if (!AppSettingData.ApplicationSetting.PopOutSetting.EnablePopOutMessages)
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return;
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2023-07-12 22:41:31 +00:00
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_isVisible = value;
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if (value)
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{
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CenterDialogToGameWindow();
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}
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}
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}
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public int WindowTop { get; set; }
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public int WindowLeft { get; set; }
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public MessageWindowViewModel(MainOrchestrator orchestrator) : base(orchestrator)
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{
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IsVisible = false;
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Orchestrator.PanelPopOut.OnPopOutStarted += (sender, e) => IsVisible = true;
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Orchestrator.PanelPopOut.OnPopOutCompleted += (sender, e) =>
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{
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Thread.Sleep(1000);
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IsVisible = false;
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};
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StatusMessageWriter.OnStatusMessage += (sender, e) =>
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{
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Application.Current.Dispatcher.Invoke(() =>
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{
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2023-07-20 01:49:50 +00:00
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if (AppSettingData.ApplicationSetting.PopOutSetting.EnablePopOutMessages)
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{
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WindowActionManager.ApplyAlwaysOnTop(Handle, PanelType.StatusMessageWindow, true);
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2023-08-16 03:41:14 +00:00
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OnMessageUpdated?.Invoke(this, FormatStatusMessages(e));
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2023-07-12 22:41:31 +00:00
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2023-07-20 01:49:50 +00:00
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CenterDialogToGameWindow();
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}
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2023-07-12 22:41:31 +00:00
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});
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};
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}
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private void CenterDialogToGameWindow()
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{
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if (WindowProcessManager.SimulatorProcess == null)
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return;
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var simulatorRectangle = WindowActionManager.GetWindowRectangle(WindowProcessManager.SimulatorProcess.Handle);
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var left = simulatorRectangle.Left + simulatorRectangle.Width / 2 - WINDOW_WIDTH / 2;
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var top = simulatorRectangle.Top + simulatorRectangle.Height / 2 - WINDOW_HEIGHT / 2;
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WindowActionManager.MoveWindow(Handle, left, top, WINDOW_WIDTH, WINDOW_HEIGHT);
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WindowActionManager.ApplyAlwaysOnTop(Handle, PanelType.StatusMessageWindow, true);
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}
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}
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}
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