mirror of
https://github.com/hawkeye-stan/msfs-popout-panel-manager.git
synced 2024-11-28 00:30:09 +00:00
81 lines
2 KiB
C#
81 lines
2 KiB
C#
|
using Newtonsoft.Json.Converters;
|
|||
|
using System.Text.Json.Serialization;
|
|||
|
|
|||
|
namespace MSFSPopoutPanelManager.SimConnectAgent.TouchPanel
|
|||
|
{
|
|||
|
public class SimConnectActionData
|
|||
|
{
|
|||
|
public string Action { get; set; }
|
|||
|
|
|||
|
public SimConnectActionType ActionType { get; set; }
|
|||
|
|
|||
|
public int ActionValue { get; set; }
|
|||
|
|
|||
|
public SimConnectEncoderAction EncoderAction { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
public class SimConnectEncoderAction
|
|||
|
{
|
|||
|
public string EncoderLowerCW { get; set; }
|
|||
|
|
|||
|
public string EncoderLowerCCW { get; set; }
|
|||
|
|
|||
|
public string EncoderLowerSwitch { get; set; }
|
|||
|
|
|||
|
public string EncoderUpperCW { get; set; }
|
|||
|
|
|||
|
public string EncoderUpperCCW { get; set; }
|
|||
|
|
|||
|
public string EncoderUpperSwitch { get; set; }
|
|||
|
|
|||
|
public string Joystick1Up { get; set; }
|
|||
|
|
|||
|
public string Joystick1Down { get; set; }
|
|||
|
|
|||
|
public string Joystick1Left { get; set; }
|
|||
|
|
|||
|
public string Joystick1Right { get; set; }
|
|||
|
|
|||
|
public string Joystick1Switch { get; set; }
|
|||
|
|
|||
|
public SimConnectActionType ActionType { get; set; }
|
|||
|
}
|
|||
|
|
|||
|
[JsonConverter(typeof(StringEnumConverter))]
|
|||
|
public enum SimConnectActionType
|
|||
|
{
|
|||
|
SimEventId,
|
|||
|
SimVarCode,
|
|||
|
EncoderAction
|
|||
|
}
|
|||
|
|
|||
|
public class CommandAction
|
|||
|
{
|
|||
|
public CommandAction()
|
|||
|
{
|
|||
|
ActionValue = 1;
|
|||
|
ActionType = SimConnectActionType.SimEventId;
|
|||
|
}
|
|||
|
|
|||
|
public CommandAction(string action, SimConnectActionType actionType)
|
|||
|
{
|
|||
|
Action = action;
|
|||
|
ActionValue = 1;
|
|||
|
ActionType = actionType;
|
|||
|
}
|
|||
|
|
|||
|
public CommandAction(string action, SimConnectActionType actionType, uint actionValue)
|
|||
|
{
|
|||
|
Action = action;
|
|||
|
ActionValue = actionValue;
|
|||
|
ActionType = actionType;
|
|||
|
}
|
|||
|
|
|||
|
public string Action { get; set; }
|
|||
|
|
|||
|
public SimConnectActionType ActionType { get; set; }
|
|||
|
|
|||
|
public uint ActionValue { get; set; }
|
|||
|
}
|
|||
|
}
|