mirror of
https://github.com/hawkeye-stan/msfs-popout-panel-manager.git
synced 2024-11-28 00:30:09 +00:00
190 lines
8 KiB
C#
190 lines
8 KiB
C#
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using MSFSPopoutPanelManager.ArduinoAgent;
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using MSFSPopoutPanelManager.Shared;
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using MSFSPopoutPanelManager.WindowsAgent;
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using StringMath;
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using System;
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using System.Collections.Concurrent;
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using System.Text.RegularExpressions;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MSFSPopoutPanelManager.SimConnectAgent.TouchPanel
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{
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public class ActionProvider
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{
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private int MAX_ACTION_QUEUE_COMMAND = 50;
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private TouchPanelSimConnector _simConnector;
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private bool _isSimConnected;
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private ConcurrentQueue<CommandAction> _actionQueue;
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private bool _isUsedArduino;
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private SimConnectEncoderAction _currentSimConnectEncoderAction;
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private System.Timers.Timer _actionExecutionTimer;
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public ActionProvider(TouchPanelSimConnector simConnector, bool isUsedArduino)
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{
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_currentSimConnectEncoderAction = null;
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_isSimConnected = false;
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_simConnector = simConnector;
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_isUsedArduino = isUsedArduino;
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_actionQueue = new ConcurrentQueue<CommandAction>();
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_actionExecutionTimer = new System.Timers.Timer();
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_actionExecutionTimer.Interval = 25;
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_actionExecutionTimer.Enabled = true;
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_actionExecutionTimer.Elapsed += (sender, e) =>
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{
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CommandAction command;
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_actionQueue.TryDequeue(out command);
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if (command != null)
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ExecuteCommand(command);
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if (_actionQueue.Count == 0)
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_actionExecutionTimer.Enabled = false;
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};
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}
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public void Start()
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{
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_isSimConnected = true;
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}
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public void Stop()
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{
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_isSimConnected = false;
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}
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public void ExecAction(SimConnectActionData actionData)
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{
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CommandAction commandAction;
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if (_isSimConnected && actionData.Action != null)
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{
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try
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{
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if (actionData.Action == "NO_ACTION") return;
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// clear encoder actions on each new SimConnect action submitted other than actual encoder movement
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if (actionData.ActionType != SimConnectActionType.EncoderAction)
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_currentSimConnectEncoderAction = actionData.EncoderAction;
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switch (actionData.Action)
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{
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case "LOWER_ENCODER_INC":
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if (_currentSimConnectEncoderAction == null)
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return;
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commandAction = new CommandAction(_currentSimConnectEncoderAction.EncoderLowerCW, _currentSimConnectEncoderAction.ActionType);
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break;
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case "LOWER_ENCODER_DEC":
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if (_currentSimConnectEncoderAction == null)
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return;
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commandAction = new CommandAction(_currentSimConnectEncoderAction.EncoderLowerCCW, _currentSimConnectEncoderAction.ActionType);
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break;
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case "UPPER_ENCODER_INC":
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if (_currentSimConnectEncoderAction == null)
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return;
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commandAction = new CommandAction(_currentSimConnectEncoderAction.EncoderUpperCW, _currentSimConnectEncoderAction.ActionType);
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break;
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case "UPPER_ENCODER_DEC":
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if (_currentSimConnectEncoderAction == null)
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return;
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commandAction = new CommandAction(_currentSimConnectEncoderAction.EncoderUpperCCW, _currentSimConnectEncoderAction.ActionType);
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break;
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case "ENCODER_PUSH":
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if (_currentSimConnectEncoderAction == null)
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return;
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commandAction = new CommandAction(_currentSimConnectEncoderAction.EncoderLowerSwitch, _currentSimConnectEncoderAction.ActionType);
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break;
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default:
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commandAction = new CommandAction(actionData.Action, actionData.ActionType, Convert.ToUInt16(actionData.ActionValue));
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if (_isUsedArduino)
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{
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Task.Run(() =>
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{
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Thread.Sleep(500);
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InputEmulationManager.LeftClickGameWindow();
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});
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}
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break;
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}
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ExecuteCommand(commandAction);
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}
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catch (Exception ex)
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{
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FileLogger.WriteException(ex.Message, ex);
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}
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}
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}
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public void ArduinoInputHandler(object sender, ArduinoInputData e)
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{
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if (_actionQueue.Count < MAX_ACTION_QUEUE_COMMAND && _currentSimConnectEncoderAction != null)
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{
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_actionExecutionTimer.Enabled = true;
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var commandAction = ActionLogicArduino.GetSimConnectCommand(_currentSimConnectEncoderAction, e.InputName, e.InputAction);
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if (e.Acceleration == 1)
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{
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_actionQueue.Enqueue(commandAction);
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}
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else
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{
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for (var a = 0; a < e.Acceleration; a++)
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{
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_actionQueue.Enqueue(commandAction);
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}
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}
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}
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}
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private void ExecuteCommand(CommandAction commandAction)
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{
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string simConnectCommand = commandAction.Action;
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SimConnectActionType simConnectCommandType = commandAction.ActionType;
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uint simConnectCommandValue = commandAction.ActionValue;
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if (string.IsNullOrEmpty(simConnectCommand))
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return;
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switch (simConnectCommandType)
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{
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case SimConnectActionType.SimEventId:
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_simConnector.SetEventID(simConnectCommand, simConnectCommandValue);
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break;
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case SimConnectActionType.SimVarCode:
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// Match content between slash + curly braces for variable and to be replaced by simConnect data. For example: "/{Plane_Speed/} (>L:Plane_Speed)"
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const string pattern = @"(?<=\/{)[^}]*(?=\/})";
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foreach (var match in Regex.Matches(simConnectCommand, pattern))
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{
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var variableName = match.ToString();
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var variable = _simConnector.SimConnectDataDefinitions.Find(x => x.PropName == variableName);
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var variableValue = variable != null ? variable.Value : 0;
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simConnectCommand = simConnectCommand.Replace("{" + match.ToString() + "}", variableValue.ToString());
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// Find any math string that needs evaluation For example: "[/{Plane_Speed/} + 100] (>L:Plane_Speed)"
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const string mathStringPattern = @"(?<=\[).+?(?=\])";
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foreach (var mathStringMatch in Regex.Matches(simConnectCommand, mathStringPattern))
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{
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var myCalculator = new Calculator();
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var result = myCalculator.Evaluate(mathStringMatch.ToString()).ToString();
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simConnectCommand = simConnectCommand.Replace("[" + mathStringMatch.ToString() + "]", result);
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}
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}
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_simConnector.SetSimVar(simConnectCommand);
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break;
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}
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}
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private void RefocusMsfs()
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{
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Thread.Sleep(250);
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InputEmulationManager.LeftClickGameWindow();
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}
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}
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}
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