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msfs-popout-panel-manager/WindowsAgent/WindowEventManager.cs

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using MSFSPopoutPanelManager.DomainModel.Profile;
using MSFSPopoutPanelManager.DomainModel.Setting;
using System;
using System.Diagnostics;
using System.Linq;
using System.Threading;
namespace MSFSPopoutPanelManager.WindowsAgent
{
public class WindowEventManager
{
private static PInvoke.WinEventProc _winEvent; // keep this as static to prevent garbage collect or the app will crash
private static IntPtr _winEventHook;
private static int? _prevShowWinCmd;
public static UserProfile ActiveProfile { private get; set; }
public static ApplicationSetting ApplicationSetting { private get; set; }
public static void HookWinEvent()
{
if (ActiveProfile == null || ActiveProfile.PanelConfigs == null)
return;
UnhookWinEvent();
Debug.WriteLine("Executing HookWinEvent()...");
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var isRequiredPanelConfiguration = false;
var isUsedNonTouchPanelRefocusLogic = false;
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if ((!ActiveProfile.IsLocked || (ActiveProfile.IsLocked && ApplicationSetting.PopOutSetting.EnablePanelResetWhenLocked))
&& ActiveProfile.PanelConfigs.Any(p => p.IsPopOutSuccess != null && (bool)p.IsPopOutSuccess))
isRequiredPanelConfiguration = true;
if (ActiveProfile.PanelConfigs.Any(p => p.AutoGameRefocus && !p.TouchEnabled && p.IsPopOutSuccess != null && (bool)p.IsPopOutSuccess)
&& !ActiveProfile.PanelConfigs.All(p => p.TouchEnabled)
&& ApplicationSetting.RefocusSetting.RefocusGameWindow.IsEnabled)
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isUsedNonTouchPanelRefocusLogic = true;
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uint winEventMin, winEventMax;
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if (isRequiredPanelConfiguration && isUsedNonTouchPanelRefocusLogic)
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{
winEventMin = PInvokeConstant.EVENT_SYSTEM_CAPTURESTART;
winEventMax = PInvokeConstant.EVENT_OBJECT_STATECHANGE;
}
else if (isRequiredPanelConfiguration)
{
winEventMin = PInvokeConstant.EVENT_SYSTEM_MOVESIZEEND;
winEventMax = PInvokeConstant.EVENT_OBJECT_STATECHANGE;
}
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else if (isUsedNonTouchPanelRefocusLogic)
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{
winEventMin = PInvokeConstant.EVENT_SYSTEM_CAPTURESTART;
winEventMax = PInvokeConstant.EVENT_SYSTEM_CAPTUREEND;
}
else
{
return;
}
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_winEvent = EventCallback;
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_winEventHook = PInvoke.SetWinEventHook(winEventMin, winEventMax, IntPtr.Zero, _winEvent, 0, 0, PInvokeConstant.WINEVENT_OUTOFCONTEXT);
Debug.WriteLine($"WinEventMin: {winEventMin} WinEventMax: {winEventMax}");
}
public static void UnhookWinEvent()
{
_prevShowWinCmd = null;
// Unhook all Win API events
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if (_winEventHook == IntPtr.Zero)
return;
Debug.WriteLine("Executing UnhookWinEvent()...");
PInvoke.UnhookWinEvent(_winEventHook);
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}
private static void EventCallback(IntPtr hWinEventHook, uint iEvent, IntPtr hwnd, int idObject, int idChild, int dwEventThread, int dwmsEventTime)
{
switch (iEvent)
{
case PInvokeConstant.EVENT_SYSTEM_MOVESIZEEND:
case PInvokeConstant.EVENT_SYSTEM_CAPTURESTART:
case PInvokeConstant.EVENT_SYSTEM_CAPTUREEND:
if (hwnd == IntPtr.Zero || idObject != 0 || hWinEventHook != _winEventHook) // check by priority to speed up comparing of escaping constraints
return;
HandleEventCallback(hwnd, iEvent);
break;
case PInvokeConstant.EVENT_OBJECT_STATECHANGE:
if (hwnd == IntPtr.Zero || hWinEventHook != _winEventHook)
return;
HandleEventCallback(hwnd, iEvent);
break;
}
}
private static void HandleEventCallback(IntPtr hwnd, uint iEvent)
{
var panelConfig = ActiveProfile.PanelConfigs.FirstOrDefault(panel => panel.PanelHandle == hwnd);
if (panelConfig == null) // Should not apply any other settings if panel is full screen mode
return;
switch (iEvent)
{
case PInvokeConstant.EVENT_OBJECT_STATECHANGE:
if (!ActiveProfile.IsLocked)
{
Thread.Sleep(300);
UpdatePanelCoordinates(panelConfig);
}
else
{
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// Pop out is closed
var rect = WindowActionManager.GetWindowRectangle(panelConfig.PanelHandle);
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if (rect is { Width: 0, Height: 0 })
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{
panelConfig.PanelHandle = IntPtr.MaxValue;
_prevShowWinCmd = null;
return;
}
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var wp = new WINDOWPLACEMENT();
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wp.length = System.Runtime.InteropServices.Marshal.SizeOf(wp);
PInvoke.GetWindowPlacement(hwnd, ref wp);
if (_prevShowWinCmd == null)
{
_prevShowWinCmd = wp.showCmd;
Thread.Sleep(250);
break;
}
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if (panelConfig.FloatingPanel.IsEnabled && !panelConfig.IsFloating)
return;
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switch (wp.showCmd)
{
case PInvokeConstant.SW_SHOWMAXIMIZED when _prevShowWinCmd == PInvokeConstant.SW_SHOWNORMAL:
PInvoke.ShowWindow(hwnd, PInvokeConstant.SW_RESTORE);
break;
case PInvokeConstant.SW_SHOWMAXIMIZED when _prevShowWinCmd == PInvokeConstant.SW_SHOWMINIMIZED:
PInvoke.ShowWindow(hwnd, PInvokeConstant.SW_SHOWMINIMIZED);
break;
case PInvokeConstant.SW_SHOWMINIMIZED when _prevShowWinCmd == PInvokeConstant.SW_SHOWNORMAL:
PInvoke.ShowWindow(hwnd, PInvokeConstant.SW_RESTORE);
break;
case PInvokeConstant.SW_SHOWMINIMIZED when _prevShowWinCmd == PInvokeConstant.SW_SHOWMAXIMIZED:
case PInvokeConstant.SW_SHOWNORMAL when _prevShowWinCmd == PInvokeConstant.SW_SHOWMAXIMIZED:
PInvoke.ShowWindow(hwnd, PInvokeConstant.SW_SHOWMAXIMIZED);
break;
case PInvokeConstant.SW_SHOWNORMAL when _prevShowWinCmd == PInvokeConstant.SW_SHOWMINIMIZED:
PInvoke.ShowWindow(hwnd, PInvokeConstant.SW_SHOWMINIMIZED);
break;
case PInvokeConstant.SW_SHOWNORMAL when _prevShowWinCmd == PInvokeConstant.SW_SHOWNORMAL:
WindowActionManager.MoveWindow(panelConfig.PanelHandle, panelConfig.Left, panelConfig.Top, panelConfig.Width, panelConfig.Height);
break;
}
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_prevShowWinCmd = null;
}
break;
case PInvokeConstant.EVENT_SYSTEM_MOVESIZEEND:
if (ActiveProfile.IsLocked)
WindowActionManager.MoveWindow(panelConfig.PanelHandle, panelConfig.Left, panelConfig.Top, panelConfig.Width, panelConfig.Height); // Move window back to original location
else
UpdatePanelCoordinates(panelConfig);
break;
case PInvokeConstant.EVENT_SYSTEM_CAPTURESTART:
GameRefocusManager.HandleMouseDownEvent(panelConfig);
break;
case PInvokeConstant.EVENT_SYSTEM_CAPTUREEND:
GameRefocusManager.HandleMouseUpEvent(panelConfig);
break;
}
}
private static void UpdatePanelCoordinates(PanelConfig panelConfig)
{
var rect = WindowActionManager.GetWindowRectangle(panelConfig.PanelHandle);
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if (rect is { Width: 0, Height: 0 }) // don't set if width and height = 0
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{
panelConfig.PanelHandle = IntPtr.MaxValue;
return;
}
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if (panelConfig.FloatingPanel.IsEnabled && !panelConfig.IsFloating) // do not update coordinate if floating panel
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return;
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panelConfig.Left = rect.Left;
panelConfig.Top = rect.Top;
if (panelConfig.PanelType == PanelType.HudBarWindow)
return;
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panelConfig.Width = rect.Width;
panelConfig.Height = rect.Height;
}
}
}