mirror of
https://github.com/hawkeye-stan/msfs-popout-panel-manager.git
synced 2024-11-24 14:50:10 +00:00
98 lines
3.6 KiB
C#
98 lines
3.6 KiB
C#
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using MSFSPopoutPanelManager.DomainModel.Profile;
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using MSFSPopoutPanelManager.DomainModel.Setting;
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using System;
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using System.Diagnostics;
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using System.Drawing;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MSFSPopoutPanelManager.WindowsAgent
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{
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public class GameRefocusManager
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{
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private static int _winEventClickLock = 0;
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private static object _hookLock = new object();
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private static bool _isHookMouseDown = false;
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public static ApplicationSetting ApplicationSetting { get; set; }
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public static void HandleMouseDownEvent(PanelConfig panelConfig)
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{
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Debug.WriteLine("Handling touch down event...");
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if (!_isHookMouseDown)
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{
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Debug.WriteLine("Executing touch down event...");
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lock (_hookLock)
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{
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Point point;
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PInvoke.GetCursorPos(out point);
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// Disable left clicking if user is touching the title bar area or the borders (with 5 extra pixels for margin of error)
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// Title bar
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if (point.Y - panelConfig.Top < (panelConfig.HideTitlebar ? 5 : 50))
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return;
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// Bottom border
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if (panelConfig.Top + panelConfig.Height - point.Y < 15)
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return;
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// Left border
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if (point.X - panelConfig.Left < 15)
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return;
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// Right border
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if (panelConfig.Left + panelConfig.Width - point.X < 15)
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return;
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_isHookMouseDown = true;
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}
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}
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}
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public static void HandleMouseUpEvent(PanelConfig panelConfig)
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{
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Debug.WriteLine("Handling touch up event...");
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if (_isHookMouseDown)
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{
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Debug.WriteLine("Executing touch up event...");
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Thread.Sleep(ApplicationSetting.TouchSetting.TouchDownUpDelay);
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lock (_hookLock)
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{
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_isHookMouseDown = false;
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Point point;
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PInvoke.GetCursorPos(out point);
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// Disable left clicking if user is touching the title bar area
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if (point.Y - panelConfig.Top > (panelConfig.HideTitlebar ? 5 : 31))
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{
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var prevWinEventClickLock = ++_winEventClickLock;
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// Use click event refocus only if panel is not a touch panel
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if (prevWinEventClickLock == _winEventClickLock && ApplicationSetting.RefocusSetting.RefocusGameWindow.IsEnabled && panelConfig.AutoGameRefocus && !panelConfig.TouchEnabled)
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{
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Task.Run(() => RefocusMsfs(prevWinEventClickLock));
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}
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}
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}
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}
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}
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private static void RefocusMsfs(int prevWinEventClickLock)
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{
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Thread.Sleep(Convert.ToInt32(ApplicationSetting.RefocusSetting.RefocusGameWindow.Delay * 1000));
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if (prevWinEventClickLock == _winEventClickLock)
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{
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if (!_isHookMouseDown)
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{
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// ToDo: Fix this for POPM overlap game window
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var rect = WindowActionManager.GetWindowRectangle(WindowProcessManager.SimulatorProcess.Handle);
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PInvoke.SetCursorPos(rect.X + rect.Width / 2, rect.Y + rect.Height / 2);
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}
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}
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}
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}
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}
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