mirror of
https://github.com/immich-app/immich.git
synced 2025-01-04 02:46:47 +01:00
3c38851d50
* add native player library * splitup the player * stateful widget * refactor: native_video_player * fix: handle buffering * turn on volume when video plays * fix: aspect ratio * fix: handle remote asset orientation * refinements and fixes fix orientation for remote assets wip separate widget separate video loader widget fixed memory leak optimized seeking, cleanup debug context pop use global key back to one widget fixed rebuild wait for swipe animation to finish smooth hero animation for remote videos faster scroll animation * clean up logging * refactor aspect ratio calculation * removed unnecessary import * transitive dependencies * fixed referencing uninitialized orientation * use correct ref to build android * higher res placeholder for local videos * slightly lower delay * await things * fix controls when swiping between image and video * linting * extra smooth seeking, add comments * chore: generate router page * use current asset provider and loadAsset * fix stack handling * improved motion photo handling * use visibility for motion videos * error handling for async calls * fix duplicate key error * maybe fix duplicate key error * increase delay for hero animation * faster initialization for remote videos * ensure dimensions for memory cards * make aspect ratio logic reusable, optimizations * refactor: move exif search from aspect ratio to orientation * local orientation on ios is unreliable; prefer remote * fix no audio in silent mode on ios * increase bottom bar opacity to account for hdr * remove unused import * fix live photo play button not updating * fix map marker -> galleryviewer * remove video_player * fix hdr playback on android * fix looping * remove unused dependencies * update to latest player commit * fix player controls hiding when video is not playing * fix restart video * stop showing motion video after ending when looping is disabled * delay video initialization to avoid placeholder flicker * faster animation * shorter delay * small delay for image -> video on android * fix: lint * hide stacked children when controls are hidden, avoid bottom bar dropping --------- Co-authored-by: Alex <alex.tran1502@gmail.com> Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com> Co-authored-by: mertalev <101130780+mertalev@users.noreply.github.com>
117 lines
3.6 KiB
Dart
117 lines
3.6 KiB
Dart
import 'dart:async';
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import 'dart:io';
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import 'dart:ui' as ui;
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import 'package:cached_network_image/cached_network_image.dart';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/painting.dart';
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import 'package:immich_mobile/entities/asset.entity.dart';
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import 'package:logging/logging.dart';
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import 'package:photo_manager/photo_manager.dart' show ThumbnailSize;
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/// The local image provider for an asset
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class ImmichLocalImageProvider extends ImageProvider<ImmichLocalImageProvider> {
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final Asset asset;
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// only used for videos
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final double width;
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final double height;
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final Logger log = Logger('ImmichLocalImageProvider');
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ImmichLocalImageProvider({
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required this.asset,
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required this.width,
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required this.height,
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}) : assert(asset.local != null, 'Only usable when asset.local is set');
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/// Converts an [ImageProvider]'s settings plus an [ImageConfiguration] to a key
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/// that describes the precise image to load.
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@override
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Future<ImmichLocalImageProvider> obtainKey(ImageConfiguration configuration) {
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return SynchronousFuture(this);
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}
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@override
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ImageStreamCompleter loadImage(
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ImmichLocalImageProvider key,
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ImageDecoderCallback decode,
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) {
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final chunkEvents = StreamController<ImageChunkEvent>();
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return MultiImageStreamCompleter(
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codec: _codec(key.asset, decode, chunkEvents),
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scale: 1.0,
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chunkEvents: chunkEvents.stream,
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informationCollector: () sync* {
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yield ErrorDescription(asset.fileName);
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},
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);
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}
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// Streams in each stage of the image as we ask for it
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Stream<ui.Codec> _codec(
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Asset asset,
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ImageDecoderCallback decode,
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StreamController<ImageChunkEvent> chunkEvents,
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) async* {
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ui.ImmutableBuffer? buffer;
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try {
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final local = asset.local;
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if (local == null) {
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throw StateError('Asset ${asset.fileName} has no local data');
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}
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var thumbBytes = await local
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.thumbnailDataWithSize(const ThumbnailSize.square(256), quality: 80);
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if (thumbBytes == null) {
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throw StateError("Loading thumbnail for ${asset.fileName} failed");
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}
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buffer = await ui.ImmutableBuffer.fromUint8List(thumbBytes);
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thumbBytes = null;
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yield await decode(buffer);
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buffer = null;
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switch (asset.type) {
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case AssetType.image:
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final File? file = await local.originFile;
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if (file == null) {
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throw StateError("Opening file for asset ${asset.fileName} failed");
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}
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buffer = await ui.ImmutableBuffer.fromFilePath(file.path);
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yield await decode(buffer);
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buffer = null;
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break;
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case AssetType.video:
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final size = ThumbnailSize(width.ceil(), height.ceil());
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thumbBytes = await local.thumbnailDataWithSize(size);
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if (thumbBytes == null) {
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throw StateError("Failed to load preview for ${asset.fileName}");
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}
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buffer = await ui.ImmutableBuffer.fromUint8List(thumbBytes);
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thumbBytes = null;
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yield await decode(buffer);
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buffer = null;
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break;
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default:
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throw StateError('Unsupported asset type ${asset.type}');
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}
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} catch (error, stack) {
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log.severe('Error loading local image ${asset.fileName}', error, stack);
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buffer?.dispose();
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} finally {
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chunkEvents.close();
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}
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}
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@override
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bool operator ==(Object other) {
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if (identical(this, other)) return true;
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if (other is ImmichLocalImageProvider) {
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return asset == other.asset;
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}
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return false;
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}
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@override
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int get hashCode => asset.hashCode;
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}
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