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immich/mobile/lib/widgets/asset_grid/draggable_scrollbar_custom.dart
Alex 9323b69c61
fix(mobile): scroll thumb is hidden behind the tab navigation bar (#12512)
* fix(mobile): scroll thumb is hidden behind the tab navigation bar

* better variable names

* fix rounding error
2024-09-09 19:15:47 +00:00

552 lines
16 KiB
Dart

import 'dart:async';
import 'package:flutter/material.dart';
import 'package:scrollable_positioned_list/scrollable_positioned_list.dart';
/// Build the Scroll Thumb and label using the current configuration
typedef ScrollThumbBuilder = Widget Function(
Color backgroundColor,
Animation<double> thumbAnimation,
Animation<double> labelAnimation,
double height, {
Text? labelText,
BoxConstraints? labelConstraints,
});
/// Build a Text widget using the current scroll offset
typedef LabelTextBuilder = Text Function(int item);
/// A widget that will display a BoxScrollView with a ScrollThumb that can be dragged
/// for quick navigation of the BoxScrollView.
class DraggableScrollbar extends StatefulWidget {
/// The view that will be scrolled with the scroll thumb
final ScrollablePositionedList child;
final ItemPositionsListener itemPositionsListener;
/// A function that builds a thumb using the current configuration
final ScrollThumbBuilder scrollThumbBuilder;
/// The height of the scroll thumb
final double heightScrollThumb;
/// The background color of the label and thumb
final Color backgroundColor;
/// The amount of padding that should surround the thumb
final EdgeInsetsGeometry? padding;
/// The height offset of the thumb/bar from the bottom of the page
final double? heightOffset;
/// Determines how quickly the scrollbar will animate in and out
final Duration scrollbarAnimationDuration;
/// How long should the thumb be visible before fading out
final Duration scrollbarTimeToFade;
/// Build a Text widget from the current offset in the BoxScrollView
final LabelTextBuilder? labelTextBuilder;
/// Determines box constraints for Container displaying label
final BoxConstraints? labelConstraints;
/// The ScrollController for the BoxScrollView
final ItemScrollController controller;
/// Determines scrollThumb displaying. If you draw own ScrollThumb and it is true you just don't need to use animation parameters in [scrollThumbBuilder]
final bool alwaysVisibleScrollThumb;
final Function(bool scrolling) scrollStateListener;
DraggableScrollbar.semicircle({
super.key,
Key? scrollThumbKey,
this.alwaysVisibleScrollThumb = false,
required this.child,
required this.controller,
required this.itemPositionsListener,
required this.scrollStateListener,
this.heightScrollThumb = 48.0,
this.backgroundColor = Colors.white,
this.padding,
this.heightOffset,
this.scrollbarAnimationDuration = const Duration(milliseconds: 300),
this.scrollbarTimeToFade = const Duration(milliseconds: 600),
this.labelTextBuilder,
this.labelConstraints,
}) : assert(child.scrollDirection == Axis.vertical),
scrollThumbBuilder = _thumbSemicircleBuilder(
heightScrollThumb * 0.6,
scrollThumbKey,
alwaysVisibleScrollThumb,
);
@override
DraggableScrollbarState createState() => DraggableScrollbarState();
static buildScrollThumbAndLabel({
required Widget scrollThumb,
required Color backgroundColor,
required Animation<double>? thumbAnimation,
required Animation<double>? labelAnimation,
required Text? labelText,
required BoxConstraints? labelConstraints,
required bool alwaysVisibleScrollThumb,
}) {
var scrollThumbAndLabel = labelText == null
? scrollThumb
: Row(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.end,
children: [
ScrollLabel(
animation: labelAnimation,
backgroundColor: backgroundColor,
constraints: labelConstraints,
child: labelText,
),
scrollThumb,
],
);
if (alwaysVisibleScrollThumb) {
return scrollThumbAndLabel;
}
return SlideFadeTransition(
animation: thumbAnimation!,
child: scrollThumbAndLabel,
);
}
static ScrollThumbBuilder _thumbSemicircleBuilder(
double width,
Key? scrollThumbKey,
bool alwaysVisibleScrollThumb,
) {
return (
Color backgroundColor,
Animation<double> thumbAnimation,
Animation<double> labelAnimation,
double height, {
Text? labelText,
BoxConstraints? labelConstraints,
}) {
final scrollThumb = CustomPaint(
key: scrollThumbKey,
foregroundPainter: ArrowCustomPainter(Colors.white),
child: Material(
elevation: 4.0,
color: backgroundColor,
borderRadius: BorderRadius.only(
topLeft: Radius.circular(height),
bottomLeft: Radius.circular(height),
topRight: const Radius.circular(4.0),
bottomRight: const Radius.circular(4.0),
),
child: Container(
constraints: BoxConstraints.tight(Size(width, height)),
),
),
);
return buildScrollThumbAndLabel(
scrollThumb: scrollThumb,
backgroundColor: backgroundColor,
thumbAnimation: thumbAnimation,
labelAnimation: labelAnimation,
labelText: labelText,
labelConstraints: labelConstraints,
alwaysVisibleScrollThumb: alwaysVisibleScrollThumb,
);
};
}
}
class ScrollLabel extends StatelessWidget {
final Animation<double>? animation;
final Color backgroundColor;
final Text child;
final BoxConstraints? constraints;
static const BoxConstraints _defaultConstraints =
BoxConstraints.tightFor(width: 72.0, height: 28.0);
const ScrollLabel({
super.key,
required this.child,
required this.animation,
required this.backgroundColor,
this.constraints = _defaultConstraints,
});
@override
Widget build(BuildContext context) {
return FadeTransition(
opacity: animation!,
child: Container(
margin: const EdgeInsets.only(right: 12.0),
child: Material(
elevation: 4.0,
color: backgroundColor,
borderRadius: const BorderRadius.all(Radius.circular(16.0)),
child: Container(
constraints: constraints ?? _defaultConstraints,
padding: const EdgeInsets.symmetric(horizontal: 10.0),
alignment: Alignment.center,
child: child,
),
),
),
);
}
}
class DraggableScrollbarState extends State<DraggableScrollbar>
with TickerProviderStateMixin {
late double _barOffset;
late bool _isDragInProcess;
late int _currentItem;
late AnimationController _thumbAnimationController;
late Animation<double> _thumbAnimation;
late AnimationController _labelAnimationController;
late Animation<double> _labelAnimation;
Timer? _fadeoutTimer;
@override
void initState() {
super.initState();
_barOffset = 0.0;
_isDragInProcess = false;
_currentItem = 0;
_thumbAnimationController = AnimationController(
vsync: this,
duration: widget.scrollbarAnimationDuration,
);
_thumbAnimation = CurvedAnimation(
parent: _thumbAnimationController,
curve: Curves.fastOutSlowIn,
);
_labelAnimationController = AnimationController(
vsync: this,
duration: widget.scrollbarAnimationDuration,
);
_labelAnimation = CurvedAnimation(
parent: _labelAnimationController,
curve: Curves.fastOutSlowIn,
);
}
@override
void dispose() {
_thumbAnimationController.dispose();
_labelAnimationController.dispose();
_fadeoutTimer?.cancel();
super.dispose();
}
double get barMaxScrollExtent =>
(context.size?.height ?? 0) -
widget.heightScrollThumb -
(widget.heightOffset ?? 0);
double get barMinScrollExtent => 0;
int get maxItemCount => widget.child.itemCount;
@override
Widget build(BuildContext context) {
Text? labelText;
if (widget.labelTextBuilder != null && _isDragInProcess) {
labelText = widget.labelTextBuilder!(_currentItem);
}
return LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
//print("LayoutBuilder constraints=$constraints");
return NotificationListener<ScrollNotification>(
onNotification: (ScrollNotification notification) {
changePosition(notification);
return false;
},
child: Stack(
children: <Widget>[
RepaintBoundary(
child: widget.child,
),
RepaintBoundary(
child: GestureDetector(
onVerticalDragStart: _onVerticalDragStart,
onVerticalDragUpdate: _onVerticalDragUpdate,
onVerticalDragEnd: _onVerticalDragEnd,
child: Container(
alignment: Alignment.topRight,
margin: EdgeInsets.only(top: _barOffset),
padding: widget.padding,
child: widget.scrollThumbBuilder(
widget.backgroundColor,
_thumbAnimation,
_labelAnimation,
widget.heightScrollThumb,
labelText: labelText,
labelConstraints: widget.labelConstraints,
),
),
),
),
],
),
);
},
);
}
// scroll bar has received notification that it's view was scrolled
// so it should also changes his position
// but only if it isn't dragged
changePosition(ScrollNotification notification) {
if (_isDragInProcess) {
return;
}
setState(() {
try {
int firstItemIndex =
widget.itemPositionsListener.itemPositions.value.first.index;
if (notification is ScrollUpdateNotification) {
_barOffset = (firstItemIndex / maxItemCount) * barMaxScrollExtent;
if (_barOffset < barMinScrollExtent) {
_barOffset = barMinScrollExtent;
}
if (_barOffset > barMaxScrollExtent) {
_barOffset = barMaxScrollExtent;
}
}
if (notification is ScrollUpdateNotification ||
notification is OverscrollNotification) {
if (_thumbAnimationController.status != AnimationStatus.forward) {
_thumbAnimationController.forward();
}
if (itemPosition < maxItemCount) {
_currentItem = itemPosition;
}
_fadeoutTimer?.cancel();
_fadeoutTimer = Timer(widget.scrollbarTimeToFade, () {
_thumbAnimationController.reverse();
_labelAnimationController.reverse();
_fadeoutTimer = null;
});
}
} catch (_) {}
});
}
void _onVerticalDragStart(DragStartDetails details) {
setState(() {
_isDragInProcess = true;
_labelAnimationController.forward();
_fadeoutTimer?.cancel();
});
widget.scrollStateListener(true);
}
int get itemPosition {
int numberOfItems = widget.child.itemCount;
return ((_barOffset / barMaxScrollExtent) * numberOfItems).toInt();
}
void _jumpToBarPosition() {
if (itemPosition > maxItemCount - 1) {
return;
}
_currentItem = itemPosition;
/// If the bar is at the bottom but the item position is still smaller than the max item count (due to rounding error)
/// jump to the end of the list
if (barMaxScrollExtent - _barOffset < 10 && itemPosition < maxItemCount) {
widget.controller.jumpTo(
index: maxItemCount,
);
return;
}
widget.controller.jumpTo(
index: itemPosition,
);
}
Timer? dragHaltTimer;
int lastTimerPosition = 0;
void _onVerticalDragUpdate(DragUpdateDetails details) {
setState(() {
if (_thumbAnimationController.status != AnimationStatus.forward) {
_thumbAnimationController.forward();
}
if (_isDragInProcess) {
_barOffset += details.delta.dy;
if (_barOffset < barMinScrollExtent) {
_barOffset = barMinScrollExtent;
}
if (_barOffset > barMaxScrollExtent) {
_barOffset = barMaxScrollExtent;
}
if (itemPosition != lastTimerPosition) {
lastTimerPosition = itemPosition;
dragHaltTimer?.cancel();
widget.scrollStateListener(true);
dragHaltTimer = Timer(
const Duration(milliseconds: 500),
() {
widget.scrollStateListener(false);
},
);
}
_jumpToBarPosition();
}
});
}
void _onVerticalDragEnd(DragEndDetails details) {
_fadeoutTimer = Timer(widget.scrollbarTimeToFade, () {
_thumbAnimationController.reverse();
_labelAnimationController.reverse();
_fadeoutTimer = null;
});
setState(() {
_jumpToBarPosition();
_isDragInProcess = false;
});
widget.scrollStateListener(false);
}
}
/// Draws 2 triangles like arrow up and arrow down
class ArrowCustomPainter extends CustomPainter {
Color color;
ArrowCustomPainter(this.color);
@override
bool shouldRepaint(covariant CustomPainter oldDelegate) => false;
@override
void paint(Canvas canvas, Size size) {
final paint = Paint()..color = color;
const width = 12.0;
const height = 8.0;
final baseX = size.width / 2;
final baseY = size.height / 2;
canvas.drawPath(
_trianglePath(Offset(baseX, baseY - 2.0), width, height, true),
paint,
);
canvas.drawPath(
_trianglePath(Offset(baseX, baseY + 2.0), width, height, false),
paint,
);
}
static Path _trianglePath(Offset o, double width, double height, bool isUp) {
return Path()
..moveTo(o.dx, o.dy)
..lineTo(o.dx + width, o.dy)
..lineTo(o.dx + (width / 2), isUp ? o.dy - height : o.dy + height)
..close();
}
}
///This cut 2 lines in arrow shape
class ArrowClipper extends CustomClipper<Path> {
@override
Path getClip(Size size) {
Path path = Path();
path.lineTo(0.0, size.height);
path.lineTo(size.width, size.height);
path.lineTo(size.width, 0.0);
path.lineTo(0.0, 0.0);
path.close();
double arrowWidth = 8.0;
double startPointX = (size.width - arrowWidth) / 2;
double startPointY = size.height / 2 - arrowWidth / 2;
path.moveTo(startPointX, startPointY);
path.lineTo(startPointX + arrowWidth / 2, startPointY - arrowWidth / 2);
path.lineTo(startPointX + arrowWidth, startPointY);
path.lineTo(startPointX + arrowWidth, startPointY + 1.0);
path.lineTo(
startPointX + arrowWidth / 2,
startPointY - arrowWidth / 2 + 1.0,
);
path.lineTo(startPointX, startPointY + 1.0);
path.close();
startPointY = size.height / 2 + arrowWidth / 2;
path.moveTo(startPointX + arrowWidth, startPointY);
path.lineTo(startPointX + arrowWidth / 2, startPointY + arrowWidth / 2);
path.lineTo(startPointX, startPointY);
path.lineTo(startPointX, startPointY - 1.0);
path.lineTo(
startPointX + arrowWidth / 2,
startPointY + arrowWidth / 2 - 1.0,
);
path.lineTo(startPointX + arrowWidth, startPointY - 1.0);
path.close();
return path;
}
@override
bool shouldReclip(CustomClipper<Path> oldClipper) => false;
}
class SlideFadeTransition extends StatelessWidget {
final Animation<double> animation;
final Widget child;
const SlideFadeTransition({
super.key,
required this.animation,
required this.child,
});
@override
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: animation,
builder: (context, child) =>
animation.value == 0.0 ? const SizedBox() : child!,
child: SlideTransition(
position: Tween(
begin: const Offset(0.3, 0.0),
end: const Offset(0.0, 0.0),
).animate(animation),
child: FadeTransition(
opacity: animation,
child: child,
),
),
);
}
}