* Adds image provider
* uses image provider
* wip load preview
* wip everything but activity asset thumbnail needs some help with a remote id
* Immich provider used in gallery
* First draft of the immich image provider, working nicely!
* Removed OriginalImageProvider
* Fixes for thumbnails
* feat(mobile): thumbhash support (#7028)
* feat(mobile): thumbhash support
* perf(mobile): store bmp thumbhash bytes in Isar
---------
Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
* Uses octoimage for fade in and placeholders
* fixes thumbnails, removes unused values, adds better thumbnail size
* removes thumbhash support for now
* Forgot one thumbhash removal
* Use big thumbnail for local image on ios
* fix(mobile): Multipart image loading for iOS double swipe (#7064)
* uses local thumb first
* Multipart thumbnail
* Clean up file delete
* await file delete
* Fynn's comments, made thumbnail smaller and doesn't crash on erroring out on thumbnail
* lint
---------
Co-authored-by: Marty Fuhry <marty@fuhry.farm>
Co-authored-by: Alex <alex.tran1502@gmail.com>
* Moves http client to global private place for reuse
* Got rid of usePreview for local image providers since we always show a thumbnail anyway first
* linter
---------
Co-authored-by: shenlong <139912620+shenlong-tanwen@users.noreply.github.com>
Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: Alex <alex.tran1502@gmail.com>
Co-authored-by: Marty Fuhry <marty@fuhry.farm>
* maplibre on web, custom styles from server
Actually use new vector tile server, custom style.json
support multiple style files, light/dark mode
cleanup, use new map everywhere
send file directly instead of loading first
better light/dark mode switching
remove leaflet
fix mapstyles dto, first draft of map settings
delete and add styles
fix delete default styles
fix tests
only allow one light and one dark style url
revert config core changes
fix server config store
fix tests
move axios fetches to repo
fix package-lock
fix tests
* open api
* add assets to docker container
* web: use mapSettings color for style
* style: add unique ids to map styles
* mobile: use style json for vector / raster
* do not use svelte-material-icons
* add click events to markers, simplify asset detail map
* improve map performance by using asset thumbnails for markers instead of original file
* Remove custom attribution
(by request)
* mobile: update map attribution
* style: map dark mode
* style: map light mode
* zoom level for state
* styling
* overflow gradient
* Limit maxZoom to 14
* mobile: listen for mapStyle changes in MapThumbnail
* mobile: update concurrency
---------
Co-authored-by: shalong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
Co-authored-by: bo0tzz <git@bo0tzz.me>
Co-authored-by: Alex <alex.tran1502@gmail.com>
* Bump to Flutter 3.13.0
* Updates permission status
* Adds hidden to app livecycle state
* Updates and switches to WakelockPlus
* bump flutter version github action
* mobile test version
* fix format
* video player
* video uri
* ios test
* Update android target sdk requirement to PlayStore
---------
Co-authored-by: Alex Tran <Alex.Tran@conductix.com>
Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
* fix: exclude albums filter in backup provider
* refactor: Separate builder methods for Top Control App Bar buttons
* fix: Show download button only for Remote only assets
* fix(mobile): Force Refresh duration is too low to trigger it consistently
* feat(mobile): Make Buttons dynamic in Home Selection DraggableScrollableSheet
* feat(mobile): Manual Asset upload
* refactor(mobile): Replace _showToast with ImmichToast calls
* refactor(mobile): home_page selectionAssetState handling
* chore(mobile): min and initial size of DraggableScrollState increased
This is to prevent the buttons in the bottom sheet getting clipped behind the 3 way navigation buttons
in the default density of Android devices
* feat(mobile): notifications for manual upload progress
* wording
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Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
* compare different sha1 implementations
* remove openssl sha1
* sync via checksum
* hash assets in batches
* hash in background, show spinner in tab
* undo tmp changes
* migrate by clearing assets
* ignore duplicate assets
* error handling
* trigger sync/merge after download and update view
* review feedback improvements
* hash in background isolate on iOS
* rework linking assets with existing from DB
* fine-grained errors on unique index violation
* hash lenth validation
* revert compute in background on iOS
* ignore duplicate assets on device
* fix bug with batching based on accumulated size
---------
Co-authored-by: Fynn Petersen-Frey <zoodyy@users.noreply.github.com>