* redistribute and organize readme
* Fix typos
* Change developers to development
* Remove mobile app emoji
* Multiple changes
- Removed the .env example inbody to link to the .env.example file; this way it won't be needed to change the readme if the .env file changes and the readme gets shorter.
- Redistributed the steps:
- Inline instead of tables
- bullets in steps
- Fix wording
* Add installation script
* Populate instsall.sh
* format
* Get IP address on both macos and linux
* Update mobile version
* Remove test folder
* Added sed command for ios
* Added sed command for ios
* Fixed ios command
* Fixed ios command
* Added friendly debug message
* Update README
* Update Readme with new installation instruction
* Update message on instsallation script
* chore: remove UPLOAD_LOCATION as it isn't used in the server
* docker: remove network in docker compose as docker creates one by default
* nginx: update reverse proxy to put web at root and api at /api
* docker: remove unneeded exposed ports and docker network
Align dev setup with prod, but with ports exposed for direct connection
Most communication between services happens on the internal network, so we don't need to expose all these services.
With the nginx changes, the api and web panel are both server through the reverse proxy on / for web and /api for the API.
The only service that should expose ports is nginx as that is the entrypoint to the application.
* chore: remove CORS now we serve the api on /api in the default setup
* docs: update README.md to include /api
* Fixed docket-compose file for dev environment and websocket on web and mobile
Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
* Added file selector
* Extract metadata to upload files to the web
* Added request for uploading
* Generate jpeg/Webp thumbnail for asset uploaded without thumbnail data
* Added generating thumbnail for video and WebSocket broadcast after thumbnail is generated
* Added video length extraction
* Added Uploading Panel
* Added upload progress store and styling the uploaded asset
* Added condition to only show upload panel when there is upload in progress
* Remove asset from the upload list after successfully uploading
* Added WebSocket to listen to upload event on the web
* Added mechanism to check for existing assets before uploading on the web
* Added test workflow
* Update readme
* Update readme
* Added webp to table and entity
* Added cronjob and sharp dependencies
* Added conversion of webp every 5 minutes and endpoint will now server webp image if exist
* New features
- Share album. Users can now create albums to share with existing people on the network.
- Owner can delete the album.
- Owner can invite the additional users to the album.
- Shared users and the owner can add additional assets to the album.
* In the asset viewer, the user can swipe up to see detailed information and swip down to dismiss.
* Several UI enhancements.
* Renamed multipart filed name 'files' to 'assetData'.
* Added an additional field name of 'thumbnailData' to multipart form.
* Implemented upload mechanism for thumbnail directly from the mobile client.
* Removed dead code
* Implemented a version checking mechanism.