diff --git a/mobile/lib/providers/image/immich_local_image_provider.dart b/mobile/lib/providers/image/immich_local_image_provider.dart index c1bafa6c5a..bbfaf12a4f 100644 --- a/mobile/lib/providers/image/immich_local_image_provider.dart +++ b/mobile/lib/providers/image/immich_local_image_provider.dart @@ -7,8 +7,6 @@ import 'package:cached_network_image/cached_network_image.dart'; import 'package:flutter/foundation.dart'; import 'package:flutter/painting.dart'; import 'package:immich_mobile/entities/asset.entity.dart'; -import 'package:immich_mobile/entities/store.entity.dart'; -import 'package:immich_mobile/services/app_settings.service.dart'; import 'package:photo_manager/photo_manager.dart' show ThumbnailSize; /// The local image provider for an asset @@ -19,12 +17,6 @@ class ImmichLocalImageProvider extends ImageProvider { required this.asset, }) : assert(asset.local != null, 'Only usable when asset.local is set'); - /// Whether to show the original file or load a compressed version - bool get _useOriginal => Store.get( - AppSettingsEnum.loadOriginal.storeKey, - AppSettingsEnum.loadOriginal.defaultValue, - ); - /// Converts an [ImageProvider]'s settings plus an [ImageConfiguration] to a key /// that describes the precise image to load. @override @@ -68,34 +60,16 @@ class ImmichLocalImageProvider extends ImageProvider { } if (asset.isImage) { - /// Using 2K thumbnail for local iOS image to avoid double swiping issue - if (Platform.isIOS) { - final largeImageBytes = _useOriginal - ? await asset.local?.originBytes - : await asset.local - ?.thumbnailDataWithSize(const ThumbnailSize(3840, 2160)); - - if (largeImageBytes == null) { - throw StateError( - "Loading thumb for local photo ${asset.fileName} failed", - ); - } - final buffer = await ui.ImmutableBuffer.fromUint8List(largeImageBytes); + final File? file = await asset.local?.originFile; + if (file == null) { + throw StateError("Opening file for asset ${asset.fileName} failed"); + } + try { + final buffer = await ui.ImmutableBuffer.fromFilePath(file.path); final codec = await decode(buffer); yield codec; - } else { - // Use the original file for Android - final File? file = await asset.local?.originFile; - if (file == null) { - throw StateError("Opening file for asset ${asset.fileName} failed"); - } - try { - final buffer = await ui.ImmutableBuffer.fromFilePath(file.path); - final codec = await decode(buffer); - yield codec; - } catch (error) { - throw StateError("Loading asset ${asset.fileName} failed"); - } + } catch (error) { + throw StateError("Loading asset ${asset.fileName} failed"); } }