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immich/server/test/repositories/asset.repository.mock.ts

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import { IAssetRepository } from 'src/interfaces/asset.interface';
import { Mocked, vitest } from 'vitest';
export const newAssetRepositoryMock = (): Mocked<IAssetRepository> => {
return {
create: vitest.fn(),
upsertExif: vitest.fn(),
upsertJobStatus: vitest.fn(),
getByDayOfYear: vitest.fn(),
getByIds: vitest.fn().mockResolvedValue([]),
getByIdsWithAllRelations: vitest.fn().mockResolvedValue([]),
getByAlbumId: vitest.fn(),
getByDeviceIds: vitest.fn(),
getByUserId: vitest.fn(),
getById: vitest.fn(),
getWithout: vitest.fn(),
getByChecksum: vitest.fn(),
getByChecksums: vitest.fn(),
getUploadAssetIdByChecksum: vitest.fn(),
getWith: vitest.fn(),
getRandom: vitest.fn(),
getFirstAssetForAlbumId: vitest.fn(),
getLastUpdatedAssetForAlbumId: vitest.fn(),
getAll: vitest.fn().mockResolvedValue({ items: [], hasNextPage: false }),
getAllByDeviceId: vitest.fn(),
getLivePhotoCount: vitest.fn(),
updateAll: vitest.fn(),
feat(server): near-duplicate detection (#8228) * duplicate detection job, entity, config * queueing * job panel, update api * use embedding in db instead of fetching * disable concurrency * only queue visible assets * handle multiple duplicateIds * update concurrent queue check * add provider * add web placeholder, server endpoint, migration, various fixes * update sql * select embedding by default * rename variable * simplify * remove separate entity, handle re-running with different threshold, set default back to 0.02 * fix tests * add tests * add index to entity * formatting * update asset mock * fix `upsertJobStatus` signature * update sql * formatting * default to 0.03 * optimize clustering * use asset's `duplicateId` if present * update sql * update tests * expose admin setting * refactor * formatting * skip if ml is disabled * debug trash e2e * remove from web * remove from sidebar * test if ml is disabled * update sql * separate duplicate detection from clip in config, disable by default for now * fix doc * lower minimum `maxDistance` * update api * Add and Use Duplicate Detection Feature Flag (#9364) * Add Duplicate Detection Flag * Use Duplicate Detection Flag * Attempt Fixes for Failing Checks * lower minimum `maxDistance` * fix tests --------- Co-authored-by: mertalev <101130780+mertalev@users.noreply.github.com> * chore: fixes and additions after rebase * chore: update api (remove new Role enum) * fix: left join smart search so getAll works without machine learning * test: trash e2e go back to checking length of assets is zero * chore: regen api after rebase * test: fix tests after rebase * redundant join --------- Co-authored-by: Nicholas Flamy <30300649+NicholasFlamy@users.noreply.github.com> Co-authored-by: Zack Pollard <zackpollard@ymail.com> Co-authored-by: Zack Pollard <zack@futo.org>
2024-05-16 19:08:37 +02:00
updateDuplicates: vitest.fn(),
getExternalLibraryAssetPaths: vitest.fn(),
getByLibraryIdAndOriginalPath: vitest.fn(),
deleteAll: vitest.fn(),
update: vitest.fn(),
remove: vitest.fn(),
findLivePhotoMatch: vitest.fn(),
getStatistics: vitest.fn(),
getTimeBucket: vitest.fn(),
getTimeBuckets: vitest.fn(),
restoreAll: vitest.fn(),
softDeleteAll: vitest.fn(),
getAssetIdByCity: vitest.fn(),
getAssetIdByTag: vitest.fn(),
getAllForUserFullSync: vitest.fn(),
getChangedDeltaSync: vitest.fn(),
feat(server): near-duplicate detection (#8228) * duplicate detection job, entity, config * queueing * job panel, update api * use embedding in db instead of fetching * disable concurrency * only queue visible assets * handle multiple duplicateIds * update concurrent queue check * add provider * add web placeholder, server endpoint, migration, various fixes * update sql * select embedding by default * rename variable * simplify * remove separate entity, handle re-running with different threshold, set default back to 0.02 * fix tests * add tests * add index to entity * formatting * update asset mock * fix `upsertJobStatus` signature * update sql * formatting * default to 0.03 * optimize clustering * use asset's `duplicateId` if present * update sql * update tests * expose admin setting * refactor * formatting * skip if ml is disabled * debug trash e2e * remove from web * remove from sidebar * test if ml is disabled * update sql * separate duplicate detection from clip in config, disable by default for now * fix doc * lower minimum `maxDistance` * update api * Add and Use Duplicate Detection Feature Flag (#9364) * Add Duplicate Detection Flag * Use Duplicate Detection Flag * Attempt Fixes for Failing Checks * lower minimum `maxDistance` * fix tests --------- Co-authored-by: mertalev <101130780+mertalev@users.noreply.github.com> * chore: fixes and additions after rebase * chore: update api (remove new Role enum) * fix: left join smart search so getAll works without machine learning * test: trash e2e go back to checking length of assets is zero * chore: regen api after rebase * test: fix tests after rebase * redundant join --------- Co-authored-by: Nicholas Flamy <30300649+NicholasFlamy@users.noreply.github.com> Co-authored-by: Zack Pollard <zackpollard@ymail.com> Co-authored-by: Zack Pollard <zack@futo.org>
2024-05-16 19:08:37 +02:00
getDuplicates: vitest.fn(),
upsertFile: vitest.fn(),
feat: folder view (#11880) * feat: folder view poc * fix(folder-view): ui modifications * fix(folder-view): improves utility return types * fix(folder-view): update getAssetsByOriginalPath Endpoint now only returns direct children of the path instead of all images in all subfolders. Functions renamed and scoped to "folder", endpoints renamed * fix(folder-view): improve typing * fix(folder-view): replaces css with tailwind * fix(folder-view): includes folders in main panel * feat(folder-view): folder cache implementation * fix(folder-view): can now search for absolute paths * fix(folder-view): sets default sort to alphabetical by filename * refactor/styling the browser view * double click to navigate * folder tree * use correct side bar icon * styling when selected * correct open icon * folder layout * return assetReponseDto * it's alive * update new api * more styling for folder tree * use query params and path viewer * use arrow up left for parent folder backward navigation * use arrow up left for parent folder backward navigation * encode URL * handle long folder name * refactor to the view controller * remove unused code * clear cache when logout * cleaning up * cleaning up web * clean as new * clean as new * pr feedback + show asset name * add tests * add tests * remove generated file * lint * revert docker-compose.dev file * Update server/src/services/view.service.ts Co-authored-by: Jason Rasmussen <jason@rasm.me> * Update server/src/services/view.service.ts Co-authored-by: Jason Rasmussen <jason@rasm.me> --------- Co-authored-by: Alex Tran <alex.tran1502@gmail.com> Co-authored-by: Jason Rasmussen <jason@rasm.me>
2024-08-21 20:49:37 +02:00
getAssetsByOriginalPath: vitest.fn(),
getUniqueOriginalPaths: vitest.fn(),
};
};