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immich/mobile/lib/services/hash.service.dart

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import 'dart:io';
import 'package:flutter/foundation.dart';
import 'package:hooks_riverpod/hooks_riverpod.dart';
import 'package:immich_mobile/entities/album.entity.dart';
import 'package:immich_mobile/interfaces/album_media.interface.dart';
import 'package:immich_mobile/interfaces/asset.interface.dart';
import 'package:immich_mobile/repositories/album_media.repository.dart';
import 'package:immich_mobile/repositories/asset.repository.dart';
import 'package:immich_mobile/services/background.service.dart';
import 'package:immich_mobile/entities/android_device_asset.entity.dart';
import 'package:immich_mobile/entities/asset.entity.dart';
import 'package:immich_mobile/entities/device_asset.entity.dart';
import 'package:immich_mobile/entities/ios_device_asset.entity.dart';
import 'package:immich_mobile/extensions/string_extensions.dart';
import 'package:logging/logging.dart';
class HashService {
HashService(
this._assetRepository,
this._backgroundService,
this._albumMediaRepository,
);
final IAssetRepository _assetRepository;
final BackgroundService _backgroundService;
final IAlbumMediaRepository _albumMediaRepository;
final _log = Logger('HashService');
/// Returns all assets that were successfully hashed
Future<List<Asset>> getHashedAssets(
Album album, {
int start = 0,
int end = 0x7fffffffffffffff,
DateTime? modifiedFrom,
DateTime? modifiedUntil,
Set<String>? excludedAssets,
}) async {
final entities = await _albumMediaRepository.getAssets(
album.localId!,
start: start,
end: end,
modifiedFrom: modifiedFrom,
modifiedUntil: modifiedUntil,
);
final filtered = excludedAssets == null
? entities
: entities.where((e) => !excludedAssets.contains(e.localId!)).toList();
return _hashAssets(filtered);
}
/// Processes a list of local [Asset]s, storing their hash and returning only those
/// that were successfully hashed. Hashes are looked up in a DB table
/// [AndroidDeviceAsset] / [IOSDeviceAsset] by local id. Only missing
/// entries are newly hashed and added to the DB table.
Future<List<Asset>> _hashAssets(List<Asset> assets) async {
const int batchFileCount = 128;
const int batchDataSize = 1024 * 1024 * 1024; // 1GB
final ids = assets
.map(Platform.isAndroid ? (a) => a.localId!.toInt() : (a) => a.localId!)
.toList();
final List<DeviceAsset?> hashes =
await _assetRepository.getDeviceAssetsById(ids);
final List<DeviceAsset> toAdd = [];
final List<String> toHash = [];
int bytes = 0;
for (int i = 0; i < assets.length; i++) {
if (hashes[i] != null) {
continue;
}
File? file;
try {
file = await assets[i].local!.originFile;
} catch (error, stackTrace) {
_log.warning(
"Error getting file to hash for asset ${assets[i].localId}, name: ${assets[i].fileName}, created on: ${assets[i].fileCreatedAt}, skipping",
error,
stackTrace,
);
}
if (file == null) {
final fileName = assets[i].fileName;
_log.warning(
"Failed to get file for asset ${assets[i].localId}, name: $fileName, created on: ${assets[i].fileCreatedAt}, skipping",
);
continue;
}
bytes += await file.length();
toHash.add(file.path);
final deviceAsset = Platform.isAndroid
? AndroidDeviceAsset(id: ids[i] as int, hash: const [])
: IOSDeviceAsset(id: ids[i] as String, hash: const []);
toAdd.add(deviceAsset);
hashes[i] = deviceAsset;
if (toHash.length == batchFileCount || bytes >= batchDataSize) {
await _processBatch(toHash, toAdd);
toAdd.clear();
toHash.clear();
bytes = 0;
}
}
if (toHash.isNotEmpty) {
await _processBatch(toHash, toAdd);
}
return _getHashedAssets(assets, hashes);
}
/// Processes a batch of files and saves any successfully hashed
/// values to the DB table.
Future<void> _processBatch(
final List<String> toHash,
final List<DeviceAsset> toAdd,
) async {
final hashes = await _hashFiles(toHash);
bool anyNull = false;
for (int j = 0; j < hashes.length; j++) {
if (hashes[j]?.length == 20) {
toAdd[j].hash = hashes[j]!;
} else {
_log.warning("Failed to hash file ${toHash[j]}, skipping");
anyNull = true;
}
}
final validHashes = anyNull
? toAdd.where((e) => e.hash.length == 20).toList(growable: false)
: toAdd;
await _assetRepository
.transaction(() => _assetRepository.upsertDeviceAssets(validHashes));
_log.fine("Hashed ${validHashes.length}/${toHash.length} assets");
}
/// Hashes the given files and returns a list of the same length
/// files that could not be hashed have a `null` value
Future<List<Uint8List?>> _hashFiles(List<String> paths) async {
final List<Uint8List?>? hashes =
await _backgroundService.digestFiles(paths);
if (hashes == null) {
throw Exception("Hashing ${paths.length} files failed");
}
return hashes;
}
/// Returns all successfully hashed [Asset]s with their hash value set
List<Asset> _getHashedAssets(
List<Asset> assets,
List<DeviceAsset?> hashes,
) {
final List<Asset> result = [];
for (int i = 0; i < assets.length; i++) {
if (hashes[i] != null && hashes[i]!.hash.isNotEmpty) {
assets[i].byteHash = hashes[i]!.hash;
result.add(assets[i]);
}
}
return result;
}
}
final hashServiceProvider = Provider(
(ref) => HashService(
ref.watch(assetRepositoryProvider),
ref.watch(backgroundServiceProvider),
ref.watch(albumMediaRepositoryProvider),
),
);